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Vander Legion
Placeholder person
Stats
Role Striker
Class Monk
Race Pixie
Level 6
Player VanderLegion
Status Available
Location
Notes



Summary[]

Vander Legion Player VanderLegion
Pixie Monk (Neutral) Level 6 (XP 7500)
Initiative
Passive Insight 19 Passive Perception 19; Senses Normal
HP 51 Bloodied 25 Surge Value 12; Surges Per-Day 9
AC 19 Fortitude 17 Reflex 19 Will 19
Resist 5 fire
Speed 4 squares, fly 6 squares Size Tiny
Str 10 (+0) Dex 19 (+4) Wis 12 (+1)
Con 14 (+2) Int 8 (-1) Cha 19 (+4)
Racial Abilities
Class Features Monastic Tradition (Desert Wind), Unarmed Combatant, Unarmored Defense
Battack Basic Attack Monk Unarmed Strike +13 vs AC, 1d8+6 damage
Branged Ranged Basic Attack Sling +7 vs AC, 1d6+7 damage
Feats
Skills
Acrobatics +14, Arcana +2, Athletics +3, Bluff +7, Diplomacy +4, Dungeoneering +5, Endurance +4, Heal +2, History +2, Insight +9, Intimidate +7, Nature+6, Perception +9, Religion +2, Stealth +16, Streetwise +7, Thievery +12
Languages Allarian, Eladrin, Primordial
Powers
Blistering Flourish (At-Will Standard Melee touch ✦ Elemental, Fire, Full Discipline, Implement, Psionic) Monk Attack 1
Target: One Creature
Attack: +10 vs Reflex
Hit: 1d8 + 6 damage. Until the end of Vander's next turn, his melee attacks deal 4 extra fire damage.
Blistering Flourish [Movement] (At-Will Move Personal ✦ Elemental, Fire, Full Discipline, Psionic)
Effect: Vander moves up to his speed. Enemies that hit him with opportunity attacks provoked by this movement take 6 fire damage.
Five Storms (At-Will Standard Close burst 1 ✦ Full Discipline, Implement, Psionic) Monk Attack 1
Target: Each enemy Vander can see in the burst
Attack: +10 vs Reflex
Hit: 1d8 + 6 damage
Five Storms [Movement] (At-Will Move Personal ✦ Full Discipline, Psionic)
Effect: Vander shifts 2 squares.
Desert Wind Flurry of Blows (At-Will No Action Melee 1 ✦ Elemental, Fire, Psionic) Monk Feature
Target: One Creature
Trigger: Vander hits with an attack during his turn.
Effect: The target takes 6 fire damage. If the target wasn't targeted by the triggering attack, it also takes a -2 penalty to attack rolls for any attack that includes Vander as a target until the end of Vander's next turn. Vander can then shift 1 square.
Special: Vander can use this power only once per round.
Pixie Dust (Encounter Move Ranged 5 ) Pixie Racial Utility
Target: One Ally
Effect: The target can fly up to 6 squares as a free action.
Shrink (Encounter Minor Melee 1 ) Pixie Racial Utility
Target: One object that is sized for a Medium or Small creature, is not inside a container, does not contain anything, and is not held, worn, or carried by anyone but you.
Effect: The target shrinks to a size appropriate for a Tiny creature's use. The new size ends at the end of Vander's next extended rest unless the shrunken target is on his person. The size also ends if he or another pixie uses this power on the shrunken target. While shrunk, the target keeps its game statistics, such as damage dice and weight. A shrunken weapon, however, becomes an improvised one-handed weapon for a non-Tiny creature.
Light the Fire (Encounter Standard Melee touch ✦ Aura, Elemental, Fire, Full Discipline, Implement, Psionic) Monk Attack 1
Target: One creature
Attack: +10 vs Reflex
Hit: 2d8 + 6 fire damage.
Effect: Vander activates an aura 1 that lasts until the start of his next turn. Any enemy that starts its turn in the aura takes 6 fire damage.
Light the Fire [Movement] (Encounter Move Personal ✦ Aura, Elemental, Fire, Full Discipline, Psionic)
Effect: Vander shifts up to 2 squares.
Burning Brand (Encounter Standard Melee Touch ✦ Elemental, Fire, Full Discipline, Implement) Monk Attack 3
Target: One Creature
Attack: +10 vs Reflex
Hit: 2d8+6 damage. The first time the target takes damage from an attack before the start of Vander's next turn, the target and each of Vander's enemies adjacent to it take 7 fire damage.
Burning Brand [Movement] (Encounter Move Personal ✦ Elemental, Fire, Full Discipline, Implement)
Effect: Vander moves up to his speed +2. He has partial concealment during this movement.
Blazing Corona (Encounter Minor Personal ✦ Aura, Elemental, Fire) Firecrafter Feature
Effect: Vander activates an aura 1 that lasts until the end of his next turn. Any creature that starts its turn in the aura takes 4 fire damage. Using the secondary power ends the aura.
Blazing Corona [Secondary] (Encounter Standard Ranged 10 ✦ Elemental, Fire)
Target: One creature
Attack: +9 vs Reflex
Hit: 1d8 fire damage
Shadow Step (Encounter Move Personal ✦ Shadow, Teleportation) Assassin Feature (Multiclass)
Requirement: Vander must be adjacent to a creature
Effect: Vander teleports 3 squares to a square adjacent to a different creature.
Masterful Spiral (Daily Standard Close burst 2 ✦ Force, Implement, Psionic, Stance) Monk Attack 1
Target: Each enemy in burst
Attack: +10 vs Reflex
Hit: 3d8 + 6 force damage
Miss: Half damage
Effect: Vander can assume the spiral stance. Until the stance ends, his reach with melee touch attacks increases by 1.
Supreme Flurry (Daily Free Personal ✦ Psionic)
Trigger: Vander uses his Flurry of Blows power and resolves the effects of the attack that triggers it.
Effect: Vander shifts half his speed and uses his Flurry of Blows power again.
Supreme Avalanche Combination (Daily Standard Melee Touch ✦ Implement, Psionic) Monk Attack 5
Target: One creature
Attack: +10 vs Fortitude
Hit: 3d10 + 6 force damage
Miss: Half damage
Effect: Until the end of the encounter, Vander gains a +2 power bonus to damage rolls against the target, and he slides it 1 square whenever he hits it with an attack. If that attack includes forced movement, he can increase the distance of that movement by 1 square instead of sliding the target 1 square.
Burning Bright (Daily Minor Personal ✦ Aura, Elemental, Fire) Firecrafter Utility 6
Effect: Vander activates an aura 2 that lasts until the end of the encounter. Enemies in the aura have vulnerable 5 fire and take a -2 penalty to saving throws against ongoing fire damage. Non-magical fires in the aura can be put out only if he allows them to be extinguished.

Mini Stats for Combat[]

[sblock=Vander's Stats] Vander Legion - Male Pixie Monk 6 [B]Initiative: [/B] +7, [B]Passive perception:[/B] 19, [B]Passive Insight:[/B] 19

[B][U]Defenses:[/U][/B] [B]AC:[/B] 19, [B]Fort:[/B] 17, [B]Reflex: [/B]19, [B]Will: [/B]19 Resist 5 Fire

[B][U]Vitality[/U][/B] [B]HP:[/B] 51/51, [B]Bloodied:[/B] 25, [B]Surge Value:[/B] 12, [B]Surges Left:[/B] 9/9 [B]Action Points:[/B] 1/1, [B][color=red]Second Wind[/color][/B]

[B][U]Languages:[/U][/B] Allarian, Eladrin, Primordial

[B][U]Basic Attacks:[/U][/B] [B]Melee Basic Attack:[/B] +13 vs AC - Transcendant Ki Focused Unarmed Strike 1d8+6 [B]Ranged Basic Attack:[/B] +7 vs AC - Ki Sling 1d6+7

[B][U]Powers:[/U][/B] [COLOR="DarkGreen"][B]At-Will:[/B] Blistering Flourish (Standard/Move), Five Storms (Standard/Move), Desert Wind Flurry of Blows[/color] [COLOR="Red"][B]Encounter: [/B]Light the Fire (Standard/Move), Burning Brand (Standard/Move), Pixie Dust, Shrink, Blazing Corona, Shadow Step[/COLOR] [COLOR="Gray"][B]Daily: [/B]Masterful Spiral, Supreme Flurry, Supreme Avalanche, Burning Bright[/COLOR] [COLOR="Orange"][B]Item:[/B] Transcendent Emerald Flame Ki Focus, Cape of the Mountebank [/COLOR] [B][U]Weapons:[/U][/B] Transcendent Emerald Flame Ki Focus +2 Ki Sling +1

[B][U]Conditions:[/U][/B]

Ki Sling: Once per turn when Vander uses flurry of blows, it does +2 damage to its targets. Skipping Stone Style: When Vander uses his Flurry of Blows and he has a sling in hand, he can replace one normal target of that power with one creature within 10 squares of him. This does not provoke opportunity attacks. Internalize the Basic Kata: Vander can use his dexterity modifier instead of his strength modifier for attack rolls and damage rolls when making a basic attack with his monk unarmed strike. In addition, his flurry of blows can be triggered when he hits with an opportunity attack made with his monk unarmed strike. Firecrafter Starting Feature: Vander's origin becomes elemental. For the purpose of effects that relate to creature origin, he is considered to be an elemental. Add Primordial to the languages he can read, write, and speak. Also, he can emit dim light out to 5 squares. As a minor action, he can suppress or resume this light. Firecrafter Level 5 bonus: Whenever Vander uses his second wind, he gains a +1 power bonus to attack rolls with fire attacks until the end of his next turn.

Speak with Beasts: Vander can communicate with natural beasts and fey beasts.[/sblock]

Fluff[]

Appearance Age: 150
Gender: Male
Height: 6"
Weight: 1 lbs
Alignment: Neutral
Physical Appearance Vander is a small pixie at only 6 inches tall. In addition to the sparkling dust that follows all pixies as they fly, Vander is also frequently seen to be surrounded by a corona of pulsing flames. His eyes burn with the color of coals in a furnace.

Background[]

Vander was kidnapped from the fey court while he was still young for a pixie. He never knew who it was that kidnapped him, as he was kept in a closed box with no way to see out for a long time. He eventually managed to escape, but was unable to find his way home to the court he served. He wandered the world for many years, doing whatever he fancied at any given time. During his travels, he discovered an affinity for elemental fire, and spent some time training with some monks who were able to help him develop his talent.

Hooks[]

  • Who kidnapped Vander and why?
  • Trying to find a way home.

Kicker[]

Kidnapped from the Fae Court.

Equipment[]

Equipment Name Price Weight Notes
Transcendant Emerald Flame Ki Focus + 2 2600 gp --
Cape of the Montebank + 1 1000 gp --
Iron Armbands of Power 1800 gp --
Ki Sling + 1 680 gp --
Adventurer's Kit 15 gp 33 lbs
Bullets (x100) 5 gp 25 lbs
Total 6100 gp 62 lb  
  • Normal Load: 100 lb
  • Heavy Load: 200 lb
  • Maximum Drag: 500 lb

Wishlist[]

Name Level Price Source
Boots of the Fencing Master 7 2600 gp Adventurer's Vault
Mercurial Mind 3 680 gp Dungeon Magazine 177
The Raven Queen's Shroud (reskinned to an L4W deity) 3 or 8 680 or 3400 gp Dungeon Master's Guide 2

Tracking[]

  • 9/8/12 - Created Character at level 6 after retiring Sha'kar

Accomplishments[]

  • None yet

Treasure Found, Items Purchased, Items Sold, Items Used[]

  • Current Coinage: 300 gp
    • Starting Gold: 1000 gp
    • Starting Equipment: 700 gp
      • Purchased Ki Sling + 1: 680 gp
      • Adventurer's Kit: 15 gp
      • Sling Bullets x100: 5 gp
  • Starting Items:
    • Level 5 Item (Level - 1): Cape of the Montebank + 1
    • Level 6 Item (Level): Iron Armbands of Power
    • Level 7 Item (Level + 1): Transcendant Emerald Flame Ki Focus + 2

XP[]

  • 7500 xp: Retired Sha'kar

Retraining[]

Math[]

Attributes[]

Attributes
AbilityCostInitialRacialLevelFinalMod
Str 0 10 0 0 10 0
Con 6 14 0 0 14 2
Dex 9 16 2 1 19 4
Int 0 8 0 0 8 -1
Wis 3 12 0 0 12 1
Cha 9 16 2 1 19 4
Totals 27   10


Attacks[]

Power To-Hit
Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
Blistering Flourish +4 Dex 0 1 Versatile Expertise 2 Transcendent Emerald Flame Ki Focus +2 0 3 10 Reflex
Five Storms +4 Dex 0 1 Versatile Expertise 2 Transcendent Emerald Flame Ki Focus +2 0 3 10 Reflex
Light the Fire +4 Dex 0 1 Versatile Expertise 2 Transcendent Emerald Flame Ki Focus +2 0 0 3 10 Reflex
Supreme Avalanche +4 Dex 0 1 Versatile Expertise 2 Transcendent Emerald Flame Ki Focus +2 0 0 3 10 Reflex
Masterful Spiral +4 Dex 0 1 Versatile Expertise 2 Transcendent Emerald Flame Ki Focus +2 0 0 3 10 Reflex


Defenses[]

Defenses
DefenseAttribAttrib TypeClassRacialFeatFeat NameEquipEquip NameMiscMisc NameLevelTotal
Armor Class +4/-1 dex/int 2 0 0 0 0 3 19
Fortitude+0/+2str/con1001Cape of the Mounteback + 103 17
Reflex+4/-1dex/int100 1Cape of the Mounteback + 103 19
Will+1/+4wis/cha100 1Cape of the Mounteback + 103 19


Saving Throw Bonuses:

Senses and Reactions[]

Senses and Reactions
Sense/ReactionAttrib modClassClass FeatureRacialFeatFeat NameEquipEquip NameLevelOther/TrainedTotal
Initiative 4 0 0 0 0 3 0 7
Passive Insight 1 5 0 0 0 3 0 19
Passive Perception 1 5 0 0 0 0 3 0 19



Health[]

Health
--Base ClassConPer LevelRacialFeatFeat NameEquipEquip NameOtherSurge Value BonusTotalBloodiedSurge
Hit Points 12 14 5 0 0 0 0 0 51 25 12


Surges per Day: 9

Speed and Movement[]

Speed: 4 squares, fly 6 squares

Racial Features[]

  • Size: Tiny
  • Speed: 4 squares, fly 6 squares (altitude limit 1). Vander can't use his fly speed if he is carrying more than a normal load.
  • Vision: Low-light Vision
  • Languages: Common, choice of one other
  • Skill bonuses: +2 Nature, +2 Stealth
  • Fey Origin: Vander's ancestors were native to the Feywild, so he is considered a fey creature for the purpose of effects that relate to creature origin.
  • Speak with Beasts: Vander can communicate with natural beasts and fey beasts.
  • Wee Warrior: Vander has a reach of 1, rather than the reach of 0 that is typical for a Tiny creature. He also takes a -5 penalty to Strength checks to break or force open objects. When wielding a weapon of his size, he follows the same rules that Small creatures do.
  • Pixie Magic: Vander has the pixie dust and shrink powers.

Class Features[]

  • Monastic Tradition (Desert Wind): Vander has learned the Desert Wind tradition, which grants him use of the Desert Wind Flurry of Blows power. He also gains Mental Crucible, which gives him resist 5 fire. At lvl 11, it increases to resist 10 fire, and at lvl 21, it increases to resist 15 fire. If he already has fire resistance that is equal to or higher than this value, it increases by 2.
  • Unarmed Combatant: Vander can make unarmed attacks with much greater effectiveness than most combatants can. When Vander makes a weapon attack such as a melee basic attack, he can use the monk unarmed strike, which is a weapon in the unarmed weapon group. This weapon has the off-hand weapon property and a +3 proficiency bonus, and it deals 1d8 damage. Vander must have a hand free to use his monk unarmed strike, even if he is kicking, kneeing, elbowing, or head-butting a target. Also, his monk unarmed strike can benefit from a magic ki focus if you has one.
  • Unarmored Defense: While he is wearing cloth armor or no armor and isn’t using a shield, Vander gains a +2 bonus to AC.

Character Background and Theme[]

Background: Early Life - Kidnapped Benefits: +2 Stealth

Theme: Firecrafter Benefits:

  • Firecrafter Starting Feature: Vander's origin becomes elemental. For the purpose of effects that relate to creature origin, he is considered to be an elemental. Add Primordial to the languages he can read, write, and speak. Also, he can emit dim light out to 5 squares. As a minor action, he can suppress or resume this light.

He also gains the blazing corona power.

  • Level 5: Vander gains a +2 power bonus to Acrobatics checks. Whenever he uses his second wind, he gains a +1 power bonus to attack rolls with fire attacks until the end of his next turn.
  • Level 10: Whenever Vander uses blazing corona, he can also shift up to 3 squares as a free action.

Feats[]

  • Level 1: Acolyte of the Veil: Vander gains training in the Acrobatics skill. Once per encounter, Vander can use the shadow step power.
  • Level 2: Superior Implement Training (Transcendent Ki Focus): Vander can use a Transcendent Ki Focus.
  • Level 4: Skipping Stone Flurry: When Vander uses his Flurry of Blows and he has a sling in hand, he can replace one normal target of that power with one creature within 10 squares of him. This does not provoke opportunity attacks.
  • Level 5 (Free expertise): Versatile Expertise: Unarmed Strike and Ki Focus
  • Level 6: Internalize the Basic Kata: Vander can use his Dexterity modifier instead of his Strength modifier for attack rolls and damage rolls when making a melee basic attack with his monk unarmed strike. In addition, his flurry of blows power can be triggered when he hits with an opportunity attack made with his monk unarmed strike

Skills and Languages[]

Languages Allarian, Eladrin, Primordial


Skills
SkillTrainedAttribAttrib TypeRacialFeatFeat NameEquipEquip NameLevelTotal
Acrobatics54dex00Acolyte of the Veil2Firecrafter Theme314
Arcana 0 -1 int 0 0   0   3 2
Athletics00str00 0 33
Bluff04cha00 0 37
Diplomacy04cha00 0 37
Dungeoneering01wis00 0 34
Endurance02con00 0 35
Heal01wis00 0 34
History0-1int00 0 32
Insight51wis00 0 39
Intimidate04cha00 0 37
Nature01wis20 0 36
Perception51wis00 0 39
Religion0-1int00 0 32
Stealth54dex22(Background) Early Life - Kidnapped0316
Streetwise04cha00 0 37
Thievery54dex00 0312



Powers[]

Powers Known[]

  • At-Will
    • Blistering Flourish (Monk 1)
    • Five Storms (Monk 1)
    • Desert Wind Flurry of Blows (Monk Feature)
  • Encounter
    • Light the Fire (Monk 1)
    • Burning Brand (Monk 3)
    • Pixie Dust (Pixie Feature)
    • Shrink (Pixie Feature)
    • Blazing Corona (Firecrafter Feature)
    • Shadow Step (Assassin Feature)
  • Daily
    • Masterful Spiral (Monk 1)
    • Supreme Flurry (Monk Utility 2)
    • Supreme Avalanche (Monk 5)
    • Burning Bright (Firecrafter Utility 6)

Judge Comments[]

Level 1[]

Approval From Any Reviewer[]

Senior Approval[]

  • Math section shows 27 points spent on attributes because cost for Con and Wis are wrong.
  • Cape of the Mountebank misspelled.
  • Magic Items are missing from summary.
MeepoLives

METADATA

Project: L4W Wiki

Namespace: PC

Page Name: Vander (VanderLegion)

Full Page Name: PC:Vander (VanderLegion)

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