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Summary Edit

Tristan Moonblade Player Lord Sessadore
Elf Avenger of Dayna (Unaligned) Level 4 (XP 4282/5500)
Initiative +6
Passive Insight 16 Passive Perception 24; Senses low-light vision
HP 46 Bloodied 23 Surge Value 11; Surges Per-Day 9
AC 20* Fortitude 16 Reflex 18 Will 18
* +2 item bonus to AC vs. first attack on me each encounter.
Saving Throws +2 item bonus to saves against weakened, slowed, immobilized, and effects with the poison keyword.
Speed 7 Size Medium
Str 10 (+2) Dex 19 (+6) Wis 19 (+6)
Con 14 (+4) Int 10 (+2) Cha 10 (+2)
Racial Abilities +2 Nature, +2 Perception, Elven Weapon Proficiency, Fey Origin, Group Awareness, Wild Step, elven accuracy.
Class Features Armor of Faith, Avenger's Censure (pursuit), Channel Divinity, oath of enmity, holy symbol
Battack Basic Attack +1 Luckblade Fullblade +6 vs AC, 1d12+4 damage (16+1d12+1d8 on crit); or Overwhelming Strike power.
Branged Ranged Basic Attack Dagger +9 vs. AC, 1d4+4 damage, 5/10; or Longbow +7 vs. AC, 1d10+4 damage, 20/40.
Feats Weapon Proficiency (fullblade), Power of Skill, Weapon Focus (Heavy Blades)
Skills Acrobatics +12, Nature +8, Perception +14, Religion +8, Stealth +14
Languages Allarian, Elven
Powers
Bond of Pursuit (At Will Standard Melee weapon ✦ Divine, Weapon)
Target: One creature
Attack: +10 vs. AC
Hit: 1d12+8 damage (20+1d12+1d8 on crit). If the target doesn't end its next turn adjacent to Tristan, he can shift 5 squares as a free action, and must end the shift closer to the target.
Overwhelming Strike (At Will Standard Melee weapon ✦ Divine, Weapon)
Target: One creature
Attack: +10 vs. AC
Hit: 1d12+8 damage (20+1d12+1d8 on crit). Tristan shifts 1 square and slides the target 1 square into the space he occupied.
Special: Tristan can use this power as a basic attack.
Angelic Alacrity (Encounter Standard Melee weapon ✦ Divine, Weapon)
Target: One creature
Attack: +10 vs. AC
Hit: 2d12+8 damage (32+1d12+1d8 on crit).
Effect: Before the attack, Tristan shifts 5 squares.
Sequestering Strike (Encounter Standard Melee weapon ✦ Divine, Teleportation, Weapon)
Target: One creature
Attack: +10 vs. AC
Hit: 2d12+8 damage (32+1d12+1d8 on crit), and Tristan teleports the target 5 squares. Tristan then teleports to a square adjacent to the target.
Oath of the Final Duel (Daily Standard Melee weapon ✦ Divine, Teleportation, Weapon)
Target: One creature
Attack: +10 vs. AC
Hit: 2d12+8 damage (32+1d12+1d8 on crit).
Miss: Half damage.
Effect: Until the end of the encounter, if the target is more than 3 squares away from Tristan at the start of his turn, he can teleport to a space within 3 squares as a minor action. The effect ends if Tristan ends his turn more than 3 squares away from the target.
Avenger's Resolve (Encounter Immediate Interrupt Personal ✦ Divine)
Trigger: An enemy other than Tristan's oath of enmity target hits him.
Effect: Tristan gains resist 5 to all damage until the end of his next turn.
Oath of Enmity (Encounter Minor Close burst 10 ✦ Divine)
Target: One enemy Tristan can see in burst
Effect: When Tristan makes a melee attack against the target and the target is the only enemy adjacent to him, he makes two attack rolls and uses either result. This effect lasts until the end of the encounter or until the target drops to 0 hit points, at which point Tristan regains the use of this power.

If another effect lets Tristan roll twice and use the higher result when making an attack roll, this power has no effect on that attack. If an effect forces Tristan to roll twice and use the lower result when making an attack roll, this power has no effect on that attack either.

If an effect lets you reroll an attack roll and you rolled twice because of this power, you reroll both dice.
Channel Divinity: Abjure Undead (Encounter Standard Close burst 5 ✦ Divine, Implement, Radiant)
Target: One undead creature in burst
Attack: +5 vs. Will
Hit: 3d10+4 radiant damage, and the target is pulled 5 squares. The target is also immobilized until the end of Tristan's next turn.
Miss: Half damage, and the target is pulled one square.
Special: A character may only use one Channel Divinity power per encounter, regardless of how many they know.
Channel Divinity: Divine Guidance (Encounter Immediate Interrupt Close burst 10 ✦ Divine)
Target: The triggering ally
Trigger: An ally within 10 squares of Tristan makes an attack roll against his oath of enmity target.
Effect: The target makes a second attack roll and uses either result.
Special: A character may only use one Channel Divinity power per encounter, regardless of how many they know.
Elven Accuracy (Encounter Free Personal )
Effect: Reroll an attack roll. Use the second roll, even if it's lower.
Luckblade (Daily Free ) Magic Item
Effect: Reroll an attack roll you just made. Use the second result even if it's lower.

Fluff Edit

Background Edit

"'Ey boys, quit yer grumblin!" Therk shouted at his unruly band. "I keep tellin' yas, this island plays tricks with yer head. You didn't hear nothin', there ain't nothin' in these woods, and soon's we finds them pointy-eared glowy-eyed freaks' old city, we'll be rollin' in gold!" With a growl for good measure, Therk went back to sharpening his axe - chopping up the wood for their fire tonight had taken some of the edge. The rest of his band quieted down and went to their tasks, eager to avoid Therk's ire and, by extension, his axe.

Mere yards away, blue eyes shrouded in shadow observed the orcs as they set up their camp in a small clearing. The observer couldn't understand their crude, guttural language, but he didn't need to. He could see easily enough their disregard for Dayna's sacred woods as they hacked apart trees to build a fire and gleefully gutted what small animals they had found that day. The observer's mouth curled into a what could technically be called a smile, but was closer to a predator's grin of assured death. His finger traced the edge of a silver crescent shaped symbol around his neck as his lips whispered his promise to end the orc's life. Then the observer's hand moved over his shoulder to draw a long, curved sword, seemingly too large for the observer's slight build. With a flick of his other wrist, the observer signalled his own companions, and changed from observer to death dealer.

As one of Therk's band shouted in alarm, the orc closed his eyes, growled, stood up, and started glaring around the clearing. Just as he began to shout that his already limited patience was gone, and that whoever had shouted would be missing their head soon, he found he had no air with which to shout. And there was an odd chill in his chest. Looking down, he was surprised to find half of the observer's now-bloodied blade protruding from his chest. He heard the whisper of wind over a blade as one of the observer's companions swung her sword at the orc's neck, and then he knew no more.

The next orc lasted slightly longer. It dodged the first swing of the observer's curved sword by a hair's breadth, then ran. "I am Tristan; I am your end," the observer calmly told the fleeing orc as he grinned. Silvery, glittering leaves sprang from Tristan's feet as he bounded towards the orc's retreating back, moving with unearthly speed to overtake the orc with ease. "It was a mistake to run," he informed the orc as he cut the screaming creature down. The last thing it saw was the elf's grin, mocking the orc's attempt to survive, smug with the fulfilled promise of death.

With a glance back to the clearing, Tristan confirmed that his brethren had finished the rest of the vile desecrators. Their work today was done.




Born to a nomadic elven tribe of Dayna's followers called the Moonblades on the Living Isle of Kythira, Tristan grew up in an almost pure absence of civilization. While they did use metal weapons and implements, most of it was scavenged or stolen from the ruins around the Shadowrift, or from the bodies of those the tribes call 'defilers' - people who would plunder nature's riches without regard, or who sought to establish permanent buildings on the isle.

While there were not many other elves on the Living Isle, from their scattered meetings Tristan noticed that they were different from his tribe - in demeanour, clothing, weaponry ... even their names were weird. Tristan thought this curious, but didn't think much of it at the time.

As he grew older, an elder of the tribe, one named Varis Moonblade, recognized a certain potential in young Tristan. Lithe and cunning, even for an elf, Tristan was taken aside and the secret of their tribe was revealed to him. The reason for the differences between them and other tribes was because they were the chosen of Dayna, or so Varis told him. Their tribe had been gifted in times past with the knowledge of powerful fighting techniques which channeled the inescapable vengeance of their goddess, and charged with a divine purpose - to protect the Living Isle from the defilers, and even more importantly to keep a vigilant watch on the Shadowrift to ensure it does not consume more of the island. "While many of our brethren perform similar duties out of a natural sense that they should, we have been charged by the Lady of the Moon directly. While they channel the innate magic of her wilderness, we have been shown how to channel her power directly," Varis told him. Tristan was enraptured ... and then the training began.

For decades, Tristan underwent the grueling training, learning to channel Dayna's power into and through his body and blade, learning the lore and commands of his goddess, and testing his skills against the enemies of his tribe when they appeared - none escaped. Despite the seriousness and stress of his training, though, Tristan managed to keep his care-free approach to life, taking each day as it came and enjoying the simple pleasures afforded to him.

While his tribe was charged with the preservation of the Living Isle from dangers within and without, they did occassionally send one or two of their number into the wider world to preserve other parts of Dayna's wilds, as they are all equally precious to her. It was thus that Tristan left the tribe with the blessings of his elders and much of the gathered 'civilized' items of the tribe to see the wider world and bring vengeance upon those who defile the natural places sacred to Dayna.

Background Bonus Edit

Criminal: +2 Stealth (PHB2). The Moonblade tribe's guerrilla-style attacks on those they deem to be enemies cultivated a certain propensity for remaining unseen.

Appearance Edit

Age: 68
Gender: Male
Height: 5'9"
Weight: 140 lb.
Alignment: Unaligned

Description Edit

Standing slightly shorter than an average human and weighing significantly less, Tristan doesn't cut a very imposing figure. He wears simple clothes under a heavy, robe-like, hooded brown cloak. The hood rarely comes down, usually shrouding Tristan's face in shadow. Calm blue eyes and sharp, clean lines compose his angular face. Under the ever-present hood, his hair is tied in a number of loose braids, though most of his hair is left free to do what it will. Strapped across his back is a long, wickedly curved sword which looks far too large and unwieldy for someone of Tristan's stature, and a longbow and quiver.

Under his cloak, Tristan wears a holy symbol of Dayna on a chain around his neck - this one is a crescent moon composed of small leaves, made entirely of silver. When Dayna's power manifests itself in and around Tristan (usually in combat), it usually takes the form of waves and bursts of glittering silver leaves.

Personality Edit

While Tristan is implacable in his defense of the wild places in the world, he is at heart a carefree person, enjoying the simple pleasures of life. Only when provoked does his demeanour change and the true threat within him is manifested. His trust is not difficult to gain, but not much harder to lose. His face is very expressive, hiding little of the thoughts that play behind it. As such, Tristan is quite often smiling, whether in satisfaction, mirth, or, when fighting the enemies of his goddess, a grim, mocking promise of death.

Hooks Edit

  • Preservation of the Wild: Any encroachment or plundering of nature is cause for Tristan to go avenger on whoever is encroaching or plundering.
  • Shadowrift: New activity in or around the Shadowrift, or anyone tampering with it, could bring Tristan running back home.
  • Past Transgressions: Tristan (and his tribe) were *ahem* 'involved' in the failure of some of the attempts to settle Kythira. There could be some authorities who would be upset, if they were to find out.

Kicker Edit

Adventuring Career Edit

Companions, Past and Present Edit

A list of fellow adventurers that Tristan has had the pleasure of being companion to (and the players of each), and the adventure(s) which they undertook together.



  • Tonk (KenHood): Half-orc Ruthless Ruffian Rogue - Can Dextyr Keep All These Strikers Alive?
  • Dextyr (DMDanW): Half-elf Valorous Bard - Can Dextyr Keep All These Strikers Alive?
  • Blade (renau1g): Deva Isolating Avenger - Can Dextyr Keep All These Strikers Alive?

Math Edit

Ability Scores Edit

Attributes
AbilityCostInitialRacialLevelFinalMod
Str 2 10 0 0 10 0
Con 5 14 0 0 14 2
Dex 9 16 2 1 19 4
Int 0 10 0 0 10 0
Wis 9 16 2 1 19 4
Cha 0 10 0 0 10 0
Totals 25   10


Attacks Edit

Basic Attacks
Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
Basic Melee str 4Luckblade Fullblade +126AC
Basic Ranged

4

dex3Dagger29AC


Defenses Edit

Defenses
DefenseAttribAttrib TypeClassRacialFeatFeat NameEquipEquip NameMiscMisc NameLevelTotal
Armor Class +4/+0 dex/int +3 +1 Darkleaf Cloth +1 2 20
Fortitude+0/+2str/con+1+1Amulet of Physical Resolve2 16
Reflex+4/+0dex/int+1 +1Amulet of Physical Resolve2 18
Will+4/+0wis/cha+1 +1Amulet of Physical Resolve2 18


Senses and Reactions Edit

Senses and Reactions
Sense/ReactionAttrib modClassClass FeatureRacialFeatFeat NameEquipEquip NameLevelOther/TrainedTotal
Initiative 4 0 0 0 0 0 0 0 2 0 6
Passive Insight 4 0 0 0 0 0 0 0 2 0 16
Passive Perception 4 0 0 2 0 0 0 0 2 5 23


Health Edit

Health
--Base ClassConPer LevelRacialFeatFeat NameEquipEquip NameOtherSurge Value BonusTotalBloodiedSurge
Hit Points 14 14 6 0 0 0 0 46 23 11


Surges per Day 9 (Class 7 + Con 2)

Speed and Movement Edit

Speed: 7 (Race 7 - Equipment 0)

Racial Features Edit

Elf

  • Elven Accuracy: You can use elven accuracy as an encounter power.
  • Elven Weapon Proficiency: You gain proficiency with the longbow and the shortbow.
  • Fey Origin: Your ancestors were native to the Feywild, so you are considered a fey creature for the purpose of effects that relate to creature origin.
  • Group Awareness: You grant non-elf allies within 5 squares of you a +1 racial bonus to Perception checks.
  • Wild Step: You ignore difficult terrain when you shift (even if you have a power that allows you to shift multiple squares).
  • Skill Bonuses: +2 Nature, +2 Perception
  • Ability Score Bonuses: +2 Dex, +2 Wis
  • Size: Medium
  • Speed: 7
  • Vision: Low-light
  • Languages: Common, Elven

Class Features Edit

Avenger

  • Defenses: +1 Fort, +1 Ref, +1 Will
  • Armor of Faith: While wearing cloth armor and not using a shield, Tristan gains a +3 bonus to AC.
  • Channel Divinity: gain the use of the Abjure Undead and Divine Guidance powers.
  • Oath of Enmity: gain the use of the Oath of Enmity power.
  • Censure of Pursuit: If Tristan's oath of enmity target moves away from him willingly, Tristan gains a +6 bonus to damage rolls against the target until the end of his next turn.
  • Holy symbol implement.

Theme Features Edit

Wild Hunt Rider

  • Starting Feature: Your attacks ignore partial concealment, and you gain a +2 bonus to Perception checks when actively searching for a hidden creature.

Feats Edit

  • Weapon Proficiency (Fullblade) [1st level]
  • Power of Skill [2nd level]
  • Weapon Focus (Heavy Blades) [4th level]

Skills and Languages Edit

Languages Allarian, Elven


Skills
SkillTrainedAttribAttrib TypeRacialFeatFeat NameEquipEquip NameLevelTotal
Acrobatics54dex1Power of Skill212
Arcana 0 int 2 2
Athletics0str22
Bluff0cha22
Diplomacy0cha22
Dungeoneering4wis26
Endurance2con24
Heal4wis26
History0int22
Insight4wis26
Intimidate0cha22
Nature4wis228
Perception54wis21Power of Skill214
Religion50int1Power of Skill28
Stealth54dex3Background + Power of Skill214
Streetwise0cha22
Thievery4dex26



Powers Edit

Powers KnownEdit
  • Avenger
    • Class Features
      • Channel Divinity: Abjure Undead
      • Channel Divinity: Divine Guidance
      • Oath of Enmity
    • At-Will
      • Bond of Pursuit
      • Overwhelming Strike
    • Encounter
      • Angelic Alacrity
      • Sequestering Strike
    • Daily
      • Oath of the Final Duel
    • Utility
      • Avenger's Resolve
Powers to Hit Edit
Power To-Hit
Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
Bond of Pursuit +4 Wis +4 Luckblade Fullblade +1 0 0 2 10 AC
Overwhelming Strike +4 Wis +4 Luckblade Fullblade +1 0 0 2 10 AC
Angelic Alacrity +4 Wis +4 Luckblade Fullblade +1 0 0 2 10 AC
Sequestering Strike +4 Wis +4 Luckblade Fullblade +1 0 0 2 10 AC
Oath of the Final Duel +4 Wis +4 Luckblade Fullblade +1 0 0 2 10 AC
Abjure Undead +4 Wis +0 Holy Symbol 0 0 2 6 Will


Equipment Edit

Equipment Name Value (gp) Weight (lbs) Source Notes
Iron Armbands of Power 1800 - AV Bought (see tracking), equipped arms item
Darkleaf Cloth +1 840 4 PHB Treasure from Love Bites, equipped armor item
Luckblade Fullblade +1 680 10 AV Treasure from Can Dextyr Keep All These Strikers Alive?, equipped weapon
Amulet of Physical Resolve +1 520 - AV Bought (see tracking), equipped neck item
Alchemical Silver x2 100 - AV Bought (see tracking)
Potion of Healing x2 100 - PHB Bought (see tracking)
Longbow 30 3 PHB Starting equipment
Arrows (30) 1 3 PHB Starting equipment
Daggers (5) 5 5 PHB Starting equipment
Adventurer's Kit 15 33 PHB Starting equipment
Holy Symbol of Dayna 10 1 PHB Starting equipment
Gold 309 -
Totals 4415 59

Weight Allowance: 59/100 lbs.

Tristan's Wish List Edit

This list displays a number of preferred items. Surprises are welcome too, as long as it's something useful ;)

By Category

  • Neck: +2 amulet of physical resolve (AV, L7) > +2 safewing amulet (PHB, L8)
  • Feet: boots of the fencing master (AV, L7) > sandals of precise stepping (AV, L6) > cat tabi (AV, L8) > boots of stealth (AV, L3)
  • Armor: +2 holy adversary's cloth (AV2, L8) > +2 radiant temple uniform (AV2, L7)
  • Head: crown of leaves (AV, L7)
  • Hands: gloves of agility (AV, L5)
  • Waist: belt of vigor (PHB, L2)

By Level

  • Level 8: +2 safewing amulet (PHB) > +2 holy adversary's cloth (AV2) > cat tabi (AV)
  • Level 7: +2 amulet of physical resove (AV) > boots of the fencing master (AV) > +2 radiant temple uniform (AV2) > crown of leaves (AV)
  • Level 6: sandals of precise stepping (AV)
  • Level 5: gloves of agility (AV)
  • Level 3: boots of stealth (AV)
  • Level 2: belt of vigor (PHB)

Tracking Edit

Treasure and Money Edit

 +100 gp - starting gold
  -30 gp - fullblade
  -30 gp - longbow
   -1 gp - arrows (30)
  -15 gp - adventurer's kit
  -10 gp - holy symbol
   -5 gp - 5x dagger
--------
   9 gp remaining
  +63 gp - Can Dextyr Keep All These Strikers Alive?
 +632 gp - Can Dextyr Keep All These Strikers Alive?
--------
  704 gp remaining
   +6 gp - sold fullblade
 -520 gp - amulet of physical resolve
 -100 gp - 2x potion of healing
--------
   90 gp remaining
 +267 gp - Love Bites
 +800 gp - Love Bites
+1102 gp - Love Bites
--------
 2259 gp remaining
-1800 gp - iron armbands of power
--------
  459 gp remaining
 -100 gp - 2x alchemical silver
  -50 gp - potion of healing
--------
  309 gp remaining


Luckblade Fullblade +1 - from Can Dextyr Keep All These Strikers Alive?.

Darkleaf Cloth +1 - from Love Bites.

Used 1 potion of healing - my post.

Total Incoming Wealth Edit
  100 gp - Starting gold
 +680 gp - Luckblade Fullblade +1
  +63 gp - 1st Can Dextyr Keep All These Strikers Alive? reward
 +632 gp - 2nd Can Dextyr Keep All These Strikers Alive? reward
 +267 gp - Love Bites reward
 +840 gp - Darkleaf Cloth +1
 +800 gp - Love Bites reward
+1102 gp - Love Bites reward
--------
 4484 gp


Average expected total incoming wealth for beginning of level 4, based on DMG: 3,443 gp.
For beginning of level 5: 5,539 gp

XP Edit

233 XP - first reward from Can Dextyr Keep All These Strikers Alive? (DM's post, Judge's post)
1677 XP - from finishing Can Dextyr Keep All These Strikers Alive? (DM's post, Judge's post)
1112 XP - first reward from Love Bites. (DM's post, Judge's post)
1260 XP - final reward from Love Bites. (DM's post, Judge's post)

4282 XP total.

Changes Edit

Level 2 Edit
Level 3 Edit
Level 4 Edit

Ministats Edit

[sblock=Tristan][B]Tristan Moonblade [/B]- Male Elf Avenger (Dayna) 4
[B]Passive Perception[/B]: 24, [B]Passive Insight[/B]: 16; Low-light vision
[B]AC[/B]:20(22), [B]Fort[/B]:16, [B]Reflex[/B]:18, [B]Will[/B]:18 -- [B]Speed[/B]:7
[B]HP[/B]:46/46, [B]Bloodied[/B]:23, [B]Surge Value[/B]:11, [B]Surges Left[/B]:9/9
+2 item bonus to saves vs. poison keyword, weakened, slowed, immobilized.
Action Points: 1, [COLOR=Red]Second Wind[/COLOR]
[B]Powers[/B]
[COLOR=Green]Bond of Pursuit
Overwhelming Strike[/COLOR]
[COLOR=red]Angelic Alacrity
Sequestering Strike
Avenger's Resolve
Channel Divinity
Elven Accuracy
Oath of Enmity[/COLOR]
[COLOR=gray]Oath of the Final Duel
Luckblade[/COLOR]
[SIZE=1]* Group Awareness: All non-elf allies within 5 squares of Tristan gain a +1 bonus to Perception.
* +2 item bonus to AC vs. first attack on me each encounter[/SIZE][/sblock]

Judge Comments Edit

Level 1 Edit

Approval 1 Edit

Comments from TwoHeadsBarking

Didn't have the background bonus to stealth in the skill table. Besides that, everything looks fine. Fixed and approved.

Approval 2 Edit

WOW. This is the first time it really hit me just how the Avenger's powers work. I can't help but think that old-school strikers will feel a bit left behind by these guys... And that's some powerful synergy with the Elf.

Anyway, here's my notes:

  • Something's wrong with the armour template - it's not adding in the DexMod to AC (correct in the summary though)
  • Speed was wrong in the Elf Racial Features section (fixed)

I approve Tristan for Level 1.

Level 2 Edit

Approval 1 Edit

Approval from renau1g

Approval 2 Edit

Approval from Ozymandias79

Level 3 Edit

Approval 1 Edit

Approved by ScorpiusRisk

Approval 2 Edit

Approved by renau1g

Nice work LS - glad to see Tristan doing well ;)

Level 4 Edit

Approval 1 Edit

Comments from renau1g

  • All Crit damage 1 point too low (probably missing the weapon focus update)
  • You have a note: (Transferred to leather armor.) after Darkleaf in the tracking post. I assume an error?

Minor though, so Approval from renau1g

Approval 2 Edit

Approved by MeepoLives 11:42, June 27, 2012 (UTC)

Status Edit

Tristan is approved for level 1 (with approvals from TwoHeadsBarking and JoeNotCharles)
Tristan is approved for level 2 with 1910 xp by renau1g and Ozymandias79
Tristan is approved for level 3 with 3022 xp by renau1g and ScorpiusRisk

Approved for level 4 by renau1g and MeepoLives.

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