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RETIRED
Toeto retired from adventuring at level 6.

Summary[]

Toeto Player Dekana
Lizardfolk (Longtooth Shifter mechanically) Shaman (Unaligned) Level 6 (XP 8032)
Initiative +5
Passive Insight 17 Passive Perception 22; Senses Low-light vision
HP 54 Bloodied 27 Surge Value 13; Surges Per-Day 10
AC 22 Fortitude 18 Reflex 16 Will 19
Speed 5 Size Medium
Str 14 (+5) Dex 14 (+5) Wis 19 (+7)
Con 17 (+6) Int 10 (+3) Cha 8 (+2)
Racial Abilities Lizardfolk Recovery (Longtooth Shifting), Skill Bonuses
Class Features Protector Spirit, Healing Spirit, Speak with Spirits
Battack Basic Attack Mace of Healing +2, +10 vs AC, 1d8+4
Branged Ranged Basic Attack none
Feats Armor Proficiency (Chainmail), Vigorous Spirit, Initiate of the Faith, Versatile Expertise (Mace and Totem), Ritual Caster
Skills Acrobatics +4, Arcana +3, Athletics +11, Bluff +2, Diplomacy +2, Dungeoneering +7, Endurance +7, Heal +12, History +3, Insight +7, Intimidate +2, Nature +14, Perception +12, Religion +8, Stealth +4, Streetwise +2, Thievery +4
Languages Allarian, Draconic
Rituals Animal Messenger (Nature), Bloom (Nature), Comrades' Succor (Heal), Delay Affliction (Heal), Speak with Nature (Nature)
Powers
Call Spirit Companion (At-Will Minor Close burst 20 ✦ Conjuration, Primal) Shaman Feature
Requirement: Toeto's spirit companion must not be present.
Effect: Toeto conjures her spirit companion in an unoccupied square in the burst. The spirit lasts until Toeto falls unconscious or she dismisses it as a minor action. The spirit occupies 1 square. Enemies cannot move through its space, but allies can. When Toeto takes a move action, she can also move the spirit 5 squares.
The spirit can be targeted by melee or ranged attacks, although it lacks hit points. If a single melee or ranged attack deals 13 or more damage, the spirit disappears, and Toeto takes 8 damage. Otherwise, the spirit is unaffected by the attack.
Protecting Strike (At-Will Standard Melee spirit 1 ✦ Implement, Primal, Spirit) Shaman Attack 1
Target: One creature
Attack: +9 vs. Will
Hit: 1d8+7 damage, and each ally adjacent to Toeto's spirit companion gains 3 temporary hit points.
Spirit's Shield (At-Will Opportunity Melee spirit 1 ✦ Healing, Implement, Primal, Spirit) Shaman Feature
Target: The triggering enemy
Trigger: An enemy leaves a square adjacent to Toeto's spirit companion without shifting
Attack: +9 vs. Reflex
Hit: 4 damage.
Effect: One ally within 5 squares of Toeto's spirit companion regains 7 hit points (10 if adjacent to SC).
Voice of Battle (At-Will Standard Melee spirit 1 ✦ Implement, Primal, Psychic, Spirit) Shaman Attack 1
Target: One creature
Attack: +9 vs. Will
Hit: 1d6+7 psychic damage.
Effect: One ally within 2 squares of Toeto's spirit companion can shift 2 squares as a free action.
Certain Threat (Encounter Standard Melee spirit 1 ✦ Implement, Primal, Spirit) Shaman Attack 1
Target: One creature
Attack: +9 vs. Reflex
Hit: 2d6+5 damage, and the target is marked by Toeto's spirit companion until the end of her next turn, or until her spirit companion disappears. The penalty to attack rolls that the target takes from being marked by this power is -4 instead of -2.
Healing Spirit (Encounter Minor Close burst 5 ✦ Healing, Primal) Shaman Feature
Target: Toeto or one ally in burst
Effect: The target can spend a healing surge and regain 7 additional hit points (ally only: 10 if adjacent to SC). If the target does so, one ally adjacent to Toeto's spirit companion, other than the target, regains 2d6+6 hit points.
Special: Toeto can use this power twice per encounter, but only once per round.
Lizardfolk Recovery (Encounter Minor Personal ✦ Healing) Lizardfolk (Longtooth Shifter) Racial Power
Requirement: Toeto must be bloodied.
Effect: Until the end of the encounter, Toeto gains a +2 bonus to damage rolls. In addition, while she is bloodied, she gains regeneration 2.
Speak with Spirits (Encounter Minor Personal ✦ Primal) Shaman Feature
Effect: During this turn, Toeto gains a +4 bonus to her next skill check.
Spring Renewal Strike (Encounter Standard Melee spirit 1 ✦ Healing, Implement, Primal, Spirit) Shaman Attack 3
Target: One creature
Attack: +9 vs. Fortitude
Hit: 2d8+5 damage, and one ally adjacent to Toeto's spirit companion can spend a healing surge and regain an additional 9 hit points.
Sudden Restoration (Encounter Minor Ranged 10 ✦ Primal) Shaman Utility 6
Target: One or two allies
Effect: Each target makes a saving throw.
Healing Word (Daily Minor Close burst 5 ✦ Divine, Healing) Cleric Feature
Target: Toeto or one ally
Effect: The target can spend a healing surge and regain an additional 2d6+3 additional hit points (ally only: 2d6+6 if adjacent to SC).
Protective Roots (Daily Minor Close burst spirit 1 ✦ Primal, Spirit) Shaman Utility 2
Target: Toeto and each ally in burst
Effect: Each target gains 3 resistance to all damage until the end of the encounter.
Spirit of the Healing Flood (Daily Standard Close burst 5 ✦ Healing, Implement, Primal) Shaman Attack 1
Target: Each enemy in burst
Attack: +9 vs. Fortitude
Hit: 1d8+5 damage.
Miss: Half damage.
Effect: Until the end of the encounter, Toeto and each ally in the burst gains regeneration 2 while bloodied. As a minor action, a character can end this effect on himself or herself to regain 13 hit points (16 if adjacent to SC).
Wind of Pain and Succor (Daily Standard Melee spirit 1 ✦ Cold, Healing, Implement, Primal, Spirit) Shaman Attack 5
Target: One creature
Attack: +9 vs. Will
Hit: 3d8+7 cold damage.
Miss: Half damage.
Effect: The first ally to regain hit points while adjacent to Toeto's spirit companion regains 1d8+3 additional hit points. The second ally to do so regains 2d8+3 additional hit points, and the third ally to do so regains 3d8+3 additional hit points. This effect ends after the third ally regains these additional hit points or at the end of the encounter. (xd8+6 if adjacent to SC)
Healer's Brooch +1 (Property No action ) Magic Item
Effect: When Toeto uses a power that enables her or an ally to regain hit points, add +1 to the hit points gained. (Already included in other powers)
Hungry Spirits Accurate Totem +1 (Daily Free ✦ Healing, Spirit) Magic Item
Trigger: Toeto hits an enemy adjacent to her spirit companion with a primal attack power using this totem.
Effect: Toeto and one ally within 2 squares of the enemy can spend a healing surge and regain an additional 3 hit points (ally only: 6 if adjacent to SC).
Critical: +1d10 damage and Toeto can move her spirit companion to a space adjacent to the target.
Imposter's Finemail +2 (At-Will Minor ✦ Polymorph) Magic Item
Effect: Toeto can transform this armor into a normal-looking set of clothes. While in clothes-form, the armor does not provide an armor bonus, but neither does it impose an armor check penalty or speed reduction. Toeto can add this armor's enhancement bonus to any Bluff check made to attempt to disguise her appearance. Toeto can change this armor back into its true form as a minor action.
Mace of Healing +2 (Property No action ) Magic Item
Effect: When Toeto uses a power that restores hit points to an ally, add a +2 item bonus to the amount restored (already included in other powers).
Critical: +2d6 damage
Radiant Spirit Boon (Property No action ) Magic Item (boon)
Effect: 19-20 crit range vs undead. When Toeto's spirit companion is summoned all enemies adjacent to Toeto take 1 radiant damage and allies adjacent to the spirit companion gain 1 temporary hit point.
Resplendent Gloves (heroic) (Property No action ) Magic Item
Effect: When Toeto hits an enemy with an attack power that targets Will, the attack deals 2 extra damage. (Already included in other powers)



Fluff[]

Toeto, Lizardfolk Shaman

Appearance and Personality
Age: 18
Gender: Female
Height: 6'5"
Weight: 245 lbs
Alignment: Unaligned
Deity: none
Toeto is slender for a Lizardfolk and of a usual height at six and a half feet. Her scales are yellow-green along her ventral side and dark green wrapping around to her back. Crests of light green jut out along the sides and the top of her head. She bears a perpetual reptilian grin, has a long, thick tail, and does not possess any sort of breath weapon. Any influence in her lineage from dragons has long since diluted.

A ghostly, semi-transparent green basilisk always accompanies Toeto, although he is not always visible on this plane of existence. He appears as a small basilisk with a vicious looking maw filled with teeth. A "crest" of small mushrooms sprout along the center of his back, from neck to tail. Toeto calls him "Spirit of the Swamp", "Spirit", or, more affectionately, "Sprout."

Toeto speaks softly and often stumbles on her words. She enjoyed an honored position as Healer among her people, but it also left her isolated - her kin avoided conversation with Toeto for fear of upsetting her. Similarly, the decline of her people has left a deep impact on her. It would be terrible if she makes new friends among the softskins and then the same thing happens to them. It is not a risk she is eager to take.

Background
Toeto comes from the Savage Lands, although she would not recognize it by that name. The swamp is the swamp.
Since it was apparent that she could see and speak with spirits even as a hatchling, Toeto was raised to be a mystic rather than a simple hunter. The living ghosts - spirits closely tied to water and growth - especially favored her with their presence. Her simple life as Tribe Healer did not last long, however.

Not long ago, rumors began to reach the village about a great sickness ravaging nearby blackscale tribes. It was no ordinary illness like Scalerot or Gasping Breath - no, this plague was much more insidious. Those affected by it began to see dark shadows moving instead of people, as if experiencing a waking nightmare. Each victim responded differently, but most became increasingly paranoid and violent until they finally succumbed to madness. Worse yet, the cause of the plague could never be determined - it spread even when the sick were banished or quarantined. Contact was lost from the surrounding tribes one by one, until hunters from Toeto's village found themselves being attacked by roving bands of mindless lizardfolk. Then the plague spread to her own tribe.

Sliska, the most powerful and respected shaman of the tribe, advised the Chieftain to order a mass exodus from the region. The Chieftain, a strong warrior, would permit nothing less than a stoic last stand. He dealt harshly with the sickened, ordering them executed and the bodies burned. He had defensive pikes constructed to surround the entire village and let the hunters kill anyone they encountered. The Priestess, as Sliska was otherwise known, had no choice but to reluctantly comply with these brutal measures. And so the village slowly withered, both from sickness and tyrannical violence. For her own part, Toeto tried to come up with new grindings of plants as medicine. But Sprout, Toeto's companion spirit, revealed to her that the plague was a "sickness of the mind," not of the physical world. No cure could be manufactured.

One night, the situation came to a terrible conclusion. The Chieftain himself had been taken by the illness, only he saw the situation as reversed - everyone else was infected in his eyes. Backed by his guard, he personally began to slaughter every member of the village, sick or not. Toeto awoke in her tent to the Priestess looking over her. Sliska declared that there was still hope for the Lizardfolk - the spirits had revealed as much. The cure lay in an entirely different land, and it would be Toeto's destiny to find it after a long quest. As swords clashed just outside, The Priestess used her rituals to transport the younger shaman away. Toeto found herself at the harbor of a stone city - a place called Daunton.

Kickers[]

  • Toeto is looking for a cure to the plague afflicting her people. She has little to go on, other than that she must undergo a long quest.
  • Although Toeto was only a healer, her village and the allied tribes were known as being particularly warlike. Others from the Savage Lands might see her as an enemy.

Hooks[]

  • Are there other survivors from Toeto's village? What about the Chieftain and the Priestess?
  • The plague sometimes progresses slowly - is it possible that Toeto is already infected?


Wish List[]

By Level
1: Magic Chainmail +1
2: Hungry Spirits Accurate Totem +1
3: Radiant Spirit Boon (No level given - custom)
4: Healer's Brooch +1
5: Resplendent Gloves
6: Imposter's Finemail +2
7: Hungry Spirits Accurate Totem +2
8: Mace of Healing +2
9: Healer's Brooch +2
10: More rituals! Raise Dead, Remove Affliction, Linked Portal, etc.
11: Healer's Sash (AV)

Mini-Statblock[]

[sblock=Stat block/Actions][u]Actions[/u]
...

[U][B][URL]http://l4w.wikia.com/wiki/PC:Toeto_(Dekana)[/URL][/B][/U] - Female Lizardfolk Shaman 6
[b]Initiative[/b] +5, [b]Senses[/b]: Insight +7, Perception +12; low-light vision
[b]HP[/b] 54/54; [b]Bloodied[/b] 27, [b]Surge Value[/b] 13, [b]Surges[/b] 10/10
[b]AC[/b] 22; [b]Fortitude[/b] 18, [b]Reflex[/b] 16, [b]Will[/b] 19
[b]Speed[/b] 5
[b]Action Points[/b] 1

[u]Conditions[/u]

[u]Powers[/u]
[color=green]Spirit's Shield[/color]
[color=green]Call Spirit Companion, Imposter's Finemail, Protecting Strike, Voice of Battle[/color]
[color=red]Certain Threat, Healing Spirit x2, Lizardfolk Recovery, Speak with Spirits, Spring Renewal Strike, Sudden Restoration[/color]
[color=gray]Healing Word, Hungry Spirits Totem, Protective Roots, Spirit of the Healing Flood, Wind of Pain and Succor[/color]

[u]Notes[/u]
Any ally adjacent to Toeto's spirit companion regains +3 additional hit points when he or she uses second wind or when Toeto uses a healing power on him or her.
Boon: When Toeto summons Sprout, enemies adjacent to her take 1 radiant damage and allies adjacent to Sprout gain 1 THP.

[sblock=Spirit Companion notes]The spirit companion is treated as a conjuration with some exceptions.[LIST]
[*]It occupies 1 square like an ally does.
[*]It is only affected by melee or ranged attacks (not close/area attacks or zones).
[*]It is dispersed if it takes 13 or more damage from a single blow, and Toeto takes 8 damage. It is otherwise unaffected by attacks. It uses Toeto's defenses.
[*]It cannot be flanked and it does not grant flanking.
[*]The companion can move 5 squares whenever Toeto takes a move action. It is not affected by difficult terrain.
[/LIST][/sblock]
[/sblock]

Math[]

Ability Scores[]

Attributes
AbilityCostInitialRacialLevelFinalMod
Str 2 12 2 0 14 2
Con 9 16 0 1 17 3
Dex 5 14 0 0 14 2
Int 0 10 0 0 10 0
Wis 9 16 2 1 19 4
Cha 0 8 0 0 8 -1
Totals 25   10



Attacks[]

Basic Attacks
Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
Basic Melee

2

str 1Versatile Expertise4Mace of Healing +2310AC
Basic Ranged

2

dex35AC


Defenses[]

Defenses
DefenseAttribAttrib TypeClassRacialFeatFeat NameEquipEquip NameMiscMisc NameLevelTotal
Armor Class +2/+0 dex/int 9 Imposter's Finemail +2 3 22
Fortitude+2/+3str/con11Healer's Brooch +13 18
Reflex+2/+0dex/int 1Healer's Brooch +13 16
Will+4/-1wis/cha1 1Healer's Brooch +13 19


Saving Throw Bonuses none

Senses and Reactions[]

Senses and Reactions
Sense/ReactionAttrib modClassClass FeatureRacialFeatFeat NameEquipEquip NameLevelOther/TrainedTotal
Initiative +2 0 0 0 0 0 0 3 0 5
Passive Insight +4 0 0 0 0 0 0 0 3 0 17
Passive Perception +4 0 0 0 0 0 0 0 3 5 22


Health[]

Health
--Base ClassConPer LevelRacialFeatFeat NameEquipEquip NameOtherSurge Value BonusTotalBloodiedSurge
Hit Points 12 17 5 0 0 0 54 27 13


Surges per Day 10 (Class 7 + Con 3)

Speed and Movement[]

Speed: 5 (Race 6 - Equipment 1)

Racial Features[]

Lizardfolk (Longtooth Shifter mechanically)

  • Longtooth Shifting
  • +2 Athletics, +2 Endurance
  • +2 Strength, +2 Wisdom
  • Size: Medium
  • Speed: 6
  • Vision: Low-light
  • Languages: Allarian, choice of one other (Draconic)

Class Features[]

Shaman

  • +1 Fortitude, +1 Will
  • Protector Spirit. Spirit Boon: Any ally adjacent to Toeto's spirit companion regains +3 additional hit points when he or she uses second wind or when Toeto uses a healing power on him or her.
  • Healing Spirit
  • Speak with Spirits

Feats[]

  • Armor Proficiency (Chainmail) [1st level]
  • Vigorous Spirit: When Toeto uses healing spirit, the target regains +4 additional hit points. [2nd level]
  • Initiate of the Faith [Multiclass Cleric] [4th level]
  • Versatile Expertise (Mace and Totem) [Setting bonus]
  • Ritual Caster [6th level]

Skills and Languages[]

Languages Allarian, Draconic


Skills
SkillTrainedAttribAttrib TypeRacialFeatFeat NameEquipEquip NameLevelTotal
Acrobatics2dex-134
Arcana 0 int 3 3
Athletics52str2-1311
Bluff-1cha32
Diplomacy-1cha32
Dungeoneering4wis37
Endurance3con2-137
Heal54wis312
History0int33
Insight4wis37
Intimidate-1cha32
Nature54wis2Background314
Perception54wis312
Religion50int38
Stealth2dex-134
Streetwise-1cha32
Thievery2dex-134



Powers[]

Powers Known[]

  • Shaman
    • At-Will
      • Call Spirit Companion
      • Protecting Strike
      • Spirit's Shield
      • Voice of Battle
    • Encounter
      • Certain Threat
      • Healing Spirit
      • Lizardfolk Recovery (Longtooth Shifting)
      • Speak with Spirits
      • Spring Renewal Strike
      • Sudden Restoration
    • Daily
        Protective Roots
      • Spirit of the Healing Flood
      • Wind of Pain and Succor
  • Other
    • Encounter
      • Lizardfolk Recovery (Longtooth Shifting) [Race: Longtooth Shifter]
    • Daily
      • Healing Word

    Powers to Hit[]

    Power To-Hit
    Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
    Certain Threat +4 Wis +1 Versatile Expertise +1 Hungry Spirits (Accurate) Totem +1 0 0 3 9 Ref
    Protecting Strike +4 Wis +1 Versatile Expertise +1 Hungry Spirits (Accurate) Totem +1 0 0 3 9 Will
    Spirit of the Healing Flood +4 Wis +1 Versatile Expertise +1 Hungry Spirits (Accurate) Totem +1 0 0 3 9 Fort
    Spirit's Shield +4 Wis +1 Versatile Expertise +1 Hungry Spirits (Accurate) Totem +1 0 0 3 9 Ref
    Spring Renewal Strike +4 Wis +1 Versatile Expertise +1 Hungry Spirits (Accurate) Totem +1 0 0 3 9 Fort
    Voice of Battle +4 Wis +1 Versatile Expertise +1 Hungry Spirits (Accurate) Totem +1 0 0 3 9 Will
    Wind of Pain and Succor +4 Wis +1 Versatile Expertise +1 Hungry Spirits (Accurate) Totem +1 0 0 3 9 Will


    Regional Benefits[]

    Geography - Wetlands. +2 to Nature.

    Equipment[]

    Item Cost Weight Notes
    Adventurer's Kit 15gp 33 lb Purchased at start. Includes backpack, bedroll, belt pouch, flint and steel, 50 foot of hempen rope, 1 sunrod (1 used), 10 days of trail rations, waterskin.
    Hungry Spirits Accurate Totem +1 520gp 2 lb Purchased at start. (Toeto can't make use of the Accurate function yet)
    Heal ritual components 150gp -- Purchased. 0 / 150 used.
    Healer's Brooch +1 840gp -- Purchased at start.
    Imposter's Finemail +2 -- 40 lb Looted during Beyond the Rerisen Tower.
    Lesser Radiant Orb -- -- Looted during Beyond the Rerisen Tower. Power(Consumable - Radiant): Standard Action. Make an attack. Area burst 1 within 10, +10 vs Reflex; on a hit deal 1d8 radiant damage; on a miss deal half damage.
    Mace of Healing +2 -- 6 lb Looted during Beyond the Rerisen Tower
    Nature ritual components 350gp -- Purchased. 0 / 350 used.
    Radiant Spirit Boon -- -- "Looted" during Beyond the Rerisen Tower
    Resplendent Gloves 1000gp -- Purchased.
    Ritual Book 50gp -- Purchased.
    gold 48 Total weight: 81 lb


    Tracking[]

    Gold Tracking / Transactions[]

    Gold at start: 10.
    1750 for a 3rd level character - 1740 initial purchases = 10gp.
    +326gp from Beyond the Rerisen Tower.
    +1915gp from Beyond the Rerisen Tower.
    +72gp from selling Magic Chainmail +1 (360gp / 5). Also, threw away mundane spear.
    -2275gp from purchases: Resplendent Gloves (1000gp), Ritual Book (50gp), Animal Messenger ritual (50gp), Comrades' Succor ritual (150gp), Bloom ritual (100gp), Delay Affliction ritual (175gp), Speak with Nature ritual (250gp), Nature ritual components (350gp worth), Heal ritual components (150gp worth).


    XP[]

    Started with 2250 xp. Created as a third level character to replace Jezebel.
    +3148xp from Beyond the Rerisen Tower.
    +2634xp from Beyond the Rerisen Tower.

    Changes[]

    Level 5: Retrained 4th level feat Superior Implement Training (Accurate totem) to Initiate of the Faith.

    Judge Comments[]

    Level 3[]

    Approval 1[]

    Gold star for you! No problems. Approved by Mewness

    Approval 2[]

    Approved by TwoHeadsBarking

    Levels 4, 5, and 6[]

    Approval 1[]

    Comments/approval from ---- Approval from renau1g

    Approval 2[]

    Comments/approval from Karlowitch
    Dekana: All fixed, and removed comments that no longer apply.

    Status[]

    Approved for level 3 at 2250 xp by Mewness and TwoHeadsBarking.
    Approved for level 6 at 8032 xp by Karlowitch and renau1g.

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