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SummaryEdit

Scrag Player Mavien
Half-Orc Ranger (Good) Level 1 (XP 0) None /None
Initiative +3
Passive Insight 10 Passive Perception 15; Senses Low-light Vision
None
HP 28 Bloodied 14 Surge Value 7; Surges Per-Day 6
Regeneration None
AC 16 Fortitude 16 Reflex 14 Will 11
Immune None; Resist None
Saving Throws No Bonuses
Speed 6 Size Medium
Str 20 (+5) Dex 16 (+3) Wis 13 (+1)
Con 11 (+0) Int 8 (-1) Cha 10 (+0)
Racial Abilities Furious Assault, Half-Orc Resilience, Swift Charge
Class Features Two-Blade Fighting Style, Hunter's Quarry, Prime Shot
Battack Basic Attack Scimitar: +7 attack, 1d8+6 damage
Branged Ranged Basic Attack Longbow: +5 attack, 1d10+3 damage
Feats Toughness, Weapon Focus (Heavy Blade)
Skills Acrobatics+7, Arcana-1, Athletics+4, Bluff+0, Diplomacy+0, Dungeoneering+1, Endurance+6, Heal+1, History-1, Insight+1, Intimidate+1, Nature+6, Perception+6, Religion-1, Stealth+7, Streetwise+0, Thievery+2
Languages Common, Giant
Rituals None
Powers
Twin Strike (At-Will Standard Action ✦ Martial, Weapon)
Requirement: Must be wielding two melee weapons or a ranged weapon.
Target: One or two creatures
Attack: Melee: +7 vs. AC or Ranged: +5 vs. AC , two attacks.
Hit: Melee: 1d8+1, Ranged: 1d10.
Effect: +1d6 to damage once per round (Hunter's Quarry)
Careful Attack (At-Will Standard ✦ Martial, Weapon)
Requirement: Must be wielding two melee weapons or a ranged weapon.
Target: One creature
Attack: +9 vs. AC (melee) or +7 vs. AC (ranged).
Hit: Melee: 1d8+6, Ranged: 1d10+3
Effect: +1d6 to damage once per round (Hunter's Quarry)
Off-Hand Strike (Encounter Minor ✦ Martial, Weapon)
Requirement: Must be wielding two melee weapons.
Target: One creature
Attack: +7 vs. AC (Off-hand weapon).
Hit: 1d8+6
Effect: +1d6 to damage once per round (Hunter's Quarry)
Jaws of the Wolf (Daily Standard ✦ Martial, Weapon)
Requirement: Must be wielding two melee weapons.
Target: One creature
Attack: +7 vs. AC (main weapon and off-hand weapon), two attacks.
Hit: 2d8+6
Miss: Half damage per attack.
Effect: +1d6 to damage once per round (Hunter's Quarry)



FluffEdit

Description:text goes here

Background:text goes here

Hooks:text goes here

Kicker:text goes here

MathEdit

Ability ScoresEdit

Attributes
AbilityCostInitialRacialLevelFinalMod
Str 16 18 2 0 20 5
Con 1 11 0 0 11 0
Dex 5 14 2 0 16 3
Int 0 8 0 0 8 -1
Wis 3 13 0 0 13 1
Cha 0 10 0 0 10 0
Totals 25   8



DefensesEdit

Defenses
DefenseAttribAttrib TypeClassRacialFeatFeat NameEquipEquip NameMiscMisc NameLevelTotal
Armor Class +3/-1 dex/int 3 Hide Armor 0 16
Fortitude+5/+0str/con10 16
Reflex+3/-1dex/int1 0 14
Will+1/+0wis/cha 0 11


Saving Throw Bonuses none

HitpointsEdit

12(Base) + 11(Con) +5(Toughness) = 28

Saving ThrowsEdit

AttacksEdit

Basic Attacks
Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
Basic Melee

5

str 2Scimitar07AC
Basic Ranged

3

dex2Longbow05AC


BasicEdit

Scimitar: 5(Str) + 1(Feat) = +6 damage Longbow: 3(Dex) = +3 damage

PowersEdit

Twin Strike (Lv. 1 At-will) Careful Attack (Lv. 1 At-will) Off-Hand Strike (Lv. 1 Encounter) Jaws of the Wolf (Lv. 1 Daily)

Class Features Edit

Fighting Style: Two-Blade Fighting Style - Wield one-handed weapon as off-hand weapon; gain Toughness as a bonus feat. Hunter's Quarry: Minor action, designate nearest enemy you see as quarry; deal extra damage to quarry once per round. (+1d6) Prime Shot: If no allies are closer to target than you, get +1 on ranged attacks against that target.

Racial Features Edit

Furious Assault Frequency=Encounter ActionType=Free Trigger=You hit an enemy Effect=The attack deals 1[W] extra damage if it's a weapon attack or 1d8 extra damage if it isn't.

Half-Orc Resilience: Gain 5 temporary hp (10 at 11th, 15 at 21st) the first time you're bloodied during an encounter.

Swift Charge: +2 bonus to speed when charging.

Skills Edit

Trained Skills: Acrobatics, Endurance, Nature, Perception, Stealth. Racial bonuses: +2 Endurance, +2 Intimidate

Senses and Reactions Edit

Senses and Reactions
Sense/ReactionAttrib modClassClass FeatureRacialFeatFeat NameEquipEquip NameLevelOther/TrainedTotal
Initiative 3 0 0 0 0 0 0 0 0 0 3
Passive Insight 1 0 0 0 0 0 0 0 0 0 11
Passive Perception 1 0 0 0 0 0 0 0 0 5 16


Feats Edit

Toughness: Bonus feat Weapon Focus (Heavy Blade): Lv. 1

Regional BenefitsEdit

EquipmentEdit

Equipment Name Price Weight
Hide 30 gp 25 lb.
Scimitar (2) 20 gp 8 lb.
Longbow + 30 Arrows 31 gp 6 lb.
Standard Adventurer's Kit 15gp 33lbs

Wealth = 4gp



Approval Edit

Approval 1 Edit

Pending Approval from ScorpiusRisk

  • I edited your equipment to remove the unused lines.
  • You need a background and a kicker

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