This character is dead / retired.
Summary[]
Demoralizing Strike (At Will Standard Melee weapon. ✦ Augmentable, Fear, Psionic, Weapon) | |
Target: One creature | |
Attack: +9 vs. AC | |
Hit: 1d10+5 damage, and the target takes a -2 penalty to all defenses until the end of your next turn.
Augment 1 Hit: 1d10+5 damage, and the target takes a -4 penalty to Will until the end of your next turn. Augment 2 Close burst 1 Target: Each creature in burst Hit: 1d10+5 damage, and the target takes a -4 penalty to all defenses until the end of your next turn. |
Energizing Strike (At Will Standard Melee weapon ✦ Augmentable, Psionic. Weapon) | |
Target: One creature | |
Attack: +9 vs. AC | |
Hit: 1d10+5 damage, and one ally within 5 squares of you gains 4 temporary hit points.
Augment 1 (Healing) Hit: 1d10+5 damage, and one dying ally within 5 squares of you regains 4 hit points. Augment 2 (Healing) Hit: 2d10+5 damage, and you or one ally within 5 squares of you can spend a healing surge. |
Ardent Outrage (Encounter No Action Close burst 5 ✦ Psionic) | |
Target: Each enemy in burst | |
Trigger: You are bloodied by an attack | |
Effect: Each target grants combat advantage until the start of your next turn. |
Ardent Surge (Encounter Minor Close burst 5 ✦ Healing, Psionic) | |
Target: You or one ally in burst | |
Effect: The target can spend a healing surge, and regain 1d6 additional hit points. The target gains a +1 bonus to attack rolls until the end of your next turn. | |
Special: You can use this power twice per encounter, but only once per round. |
Dimension Swap (Encounter Move Close burst 5 ✦ Psionic, Teleportation) | |
Target: One ally in burst | |
Effect: You teleport yourself and the target, swapping positions. |
Virtuous Strike (Encounter Encounter Melee weapon ✦ Divine, Radiant, Weapon) | |
Target: One creature | |
Attack: +9 vs. AC | |
Hit: 1d10+5 radiant damage, and you gain a +2 bonus to saving throws until the start of your next turn. |
Implanted Suggestion (Daily Standard Melee Weapon. ✦ Charm. Psionic, Weapon) | |
Target: One creature. | |
Attack: +9 vs. Will | |
Hit: 2d10+5 damage, and the target is dazed (save ends). | |
Miss: Half damage. | |
Effect: The target is affected by your suggestion (save ends). Until the suggestion ends, whenever the target makes an attack, one ally adjacent to the target can make a melee basic attack against it as a free action after the target's attack is resolved. |
Fluff[]
Description: Nejs is an impressive male half-elf, but it is unclear, why others feel impressed. Of middle high and not very muscular, he has despite of this a presence in the rooms he enters. His chainmail looks a bit exotic, like of a far land and he carries a spear and a backpack.
Background: He was told that his human mother appeared at the great door of the Emerald Monastry on Ea. She died delivering her shield before she could answer any formal questions. Nejs got his name from his mother and the family name from the Gith who adopted hem in his House.
Hooks: On his way to fulfill a prophecy he doesn't fully understand. He saw in it a lithe female, most likely an elf or eladrin asking him to seal "the Crack". He should seek worthy allies with strong minds, perfect his powers until the day of his trial has come.
Kicker: He will start nearly any adventure, because finding able allies (other adventurers) is an important part of the prophecy.
Math[]
Attributes[]
Attributes | |||||||||||
Ability | Cost | Initial | Racial | Level | Final | Mod | |||||
Str | 2 | 12 | 0 | 0 | 12 | 1 | |||||
Con | 5 | 14 | 2 | 0 | 16 | 3 | |||||
Dex | 5 | 14 | 0 | 0 | 14 | 2 | |||||
Int | 2 | 10 | 0 | 0 | 10 | 0 | |||||
Wis | 2 | 12 | 0 | 0 | 12 | 1 | |||||
Cha | 9 | 16 | 2 | 0 | 18 | 4 | |||||
Totals | 25 | 11 |
Defenses[]
Defenses | ||||||||||||
Defense | Attrib | Attrib Type | Class | Racial | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total |
Armor Class | +2/+0 | dex/int | 0 | 0 | 6 | Chainmail | 1 | 17 | ||||
Fortitude | +1/+3 | str/con | 1 | 0 | 1 | 15 | ||||||
Reflex | +2/+0 | dex/int | 0 | 0 | 1 | 13 | ||||||
Will | +1/+4 | wis/cha | 1 | 0 | 1 | 16 |
Saving Throw Bonuses
Hit Points[]
Health | |||||||||||||
-- | Base Class | Con | Per Level | Racial | Feat | Feat Name | Equip | Equip Name | Other | Surge Value Bonus | Total | Bloodied | Surge |
Hit Points | 12 | 16 | 5 | 0 | 0 | 0 | 0 | 33 | 16 | 8 |
Surges per Day 10 (Class 7 + Con 3)
Senses and Reactions[]
Senses and Reactions | |||||||||||
Sense/Reaction | Attrib mod | Class | Class Feature | Racial | Feat | Feat Name | Equip | Equip Name | Level | Other/Trained | Total |
Initiative | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 3 |
Passive Insight | 1 | 5 | 0 | 2 | 0 | 0 | 0 | 0 | 1 | 0 | 19 |
Passive Perception | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 12 |
Attacks[]
Basic[]
Basic Attacks | |||||||||||||
Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total | vs? |
Basic Melee |
1 | str | 4 | Inescapable Greatspear +1 | 1 | 6 | AC | ||||||
Basic Ranged |
2 | dex | 3 | Dagger | 1 | 6 | AC |
Powers[]
Power To-Hit | |||||||||||||
Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total | vs? |
Demoralizing Strike | 4 | Cha | 4 | Inescapable Greatspear +1 | 0 | 0 | 1 | 9 | AC | ||||
Energizing Strike | 4 | Cha | 4 | Inescapable Greatspear +1 | 0 | 0 | 1 | 9 | AC | ||||
Implanted Suggestion | 4 | Cha | 4 | Inescapable Greatspear +1 | 0 | 0 | 1 | 9 | Will | ||||
Virtuous Strike | 4 | Cha | 4 | Inescapable Greatspear +1 | 0 | 0 | 1 | 9 | AC |
Class Features[]
Ardent Mantle (Elation), ardent surge, Psionic Augmentation
Racial Features[]
- Dilettante: At 1st level, you choose an at-will power from a class different from yours. You can use that power as an encounter power.
- Dual Heritage: You can take feats that have either elf or human as a prerequisite (as well as those specifically for half-elves), as long as you meet any other requirements.
- Group Diplomacy: You grant allies within 10 squares of you a +1 racial bonus to Diplomacy checks.
- +2 Diplomacy, +2 Insight
- +2 Con, +2 Cha
- Size: Medium
- Speed: 6
- Vision: Low-light
- Languages: Common, Elven, Giant
Skills[]
Languages Common, Elven, Deep Speech
Skills | ||||||||||
Skill | Trained | Attrib | Attrib Type | Racial | Feat | Feat Name | Equip | Equip Name | Level | Total |
Acrobatics | 2 | dex | 1 | 3 | ||||||
Arcana | 0 | int | 1 | 1 | ||||||
Athletics | 1 | str | 1 | 2 | ||||||
Bluff | 4 | cha | 1 | 5 | ||||||
Diplomacy | 5 | 4 | cha | 2 | 1 | 12 | ||||
Dungeoneering | 1 | wis | 1 | 2 | ||||||
Endurance | 5 | 3 | con | 1 | 9 | |||||
Heal | 5 | 1 | wis | 1 | 7 | |||||
History | 0 | int | 2 | Prophecy | 1 | 3 | ||||
Insight | 5 | 1 | wis | 2 | 1 | 9 | ||||
Intimidate | 4 | cha | 1 | 5 | ||||||
Nature | 1 | wis | 1 | 2 | ||||||
Perception | 1 | wis | 1 | 2 | ||||||
Religion | 0 | int | 1 | 1 | ||||||
Stealth | 2 | dex | 1 | 3 | ||||||
Streetwise | 4 | cha | 1 | 5 | ||||||
Thievery | 2 | dex | 1 | 3 |
Feats[]
Bolstering Mantle, Weapon Proficiency (Greatspear)
Background Benefits[]
<History+2> Prophecy (PH2)
Equipment[]
Equipment Name | Price | Weight |
---|---|---|
Chainmail | 40 | 40 lb. |
Inescapable Greatspear +1 | 680 | 8 lb |
(2) Dagger | 2 | 2 lb. |
Healing Potion | 50gp | -lbs |
Standard Adventurer's Kit | 15gp | 33lbs |
33 gp | - | - |
Total | 820 gp | 81 lb. |
Normal load: 120 lb.
Tracking[]
Treasure & XP[]
Inescapable Greatspear +1
1 Healing Potion
XP: 1056
Gained and Confirmed here:
http://www.enworld.org/forum/5210544-post225.html
Gained enough XP fpr level 3 here:
http://www.enworld.org/forum/5346915-post659.html
Changes[]
added level bonus, new item and weapon proficiency (greatspear) feat
Judge Comments[]
Approval 1[]
Approved by ScorpiusRisk
Approval 2[]
Approved by renau1g
- Math section - you have Implanted Suggestion vs ac, but it's will (Summary is right)
Level 2[]
Approval 1[]
Approved by renau1g.
Approval 2[]
Approved by Llama_Bill.
I am not a judge but I can check characters right?
Status[]
Approved for level 2 with 1056xp by renau1g & Llama_Bill.