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==Summary==




Morko Udoain Player pw3r3r (Eric)
Half-orc Barbarian (Unaligned) Level 1 (XP 0)
Initiative +2
Passive Insight 10 Passive Perception 15; Senses Low-light Vision
HP 29 Bloodied 14 Surge Value 7; Surges Per-Day 10
AC 16 Fortitude 16 Reflex 13 Will 10
Speed 6, 8 while charging (swift charge) Size Medium
Str 18 (+4) Dex 14 (+2) Wis 8 (-1)
Con 15 (+2) Int 12 (+1) Cha 14 (+2)
Racial Abilities Half-orc Resilience, Swift Charge, Furious Assault
Class Features Feral Might - Rageblood, Barbarian Agility, Rage Strike
Battack Basic Attack Executioner axe +6 vs. AC 1d12+4 damage
Branged Ranged Basic Attack Just type it in for now
Feats Weapon Proficiency Execution Axe
Skills Acrobatics +2, Athletics +9, Bluff +2, Diplomacy +2, Endurance +9, Perception +5, Intimidate +4, Stealth +2, Streetwise +2, Thievery +2
Languages Common and Giant
Rituals [ritual name (skill), ritual name (skill)]
Powers
Howling Strike (At-Will Standard Melee ✦ Primal, Weapon)
Target: One Creature
Attack: +6 vs AC
Hit: 1d12+1d6+4
Special: When charging, you can use this power in place of a melee basic attack. If you are raging, you can move 2 extra squares as part of the charge.
Recuperating Strike (At-Will Standard One Creature ✦ Primal, Weapon)
Target: Melee
Attack: +6 vs AC
Hit: 1d12+4, and I gain temp hit points equal to my Con modifier. If I'm raging, the number of temp hit points I gain equals 5 + my Con modifier.
Avalanche Strike (Encounter Standard One Creature ✦ Primal, Weapon)
Target: Melee
Attack: +6 vs AC
Hit: 3d12+6
Effect: Until the start of your next turn, any attacker gains a +4 bonus to attack rolls against you.
Special: Rageblood Vigor: The attack deals extra damage equal to your Constitution modifier.
Furious Assault (Encounter Free N/A )
Target: Personal
Trigger: You hit an enemy
Special: The attack deals 1[W] damage extra if it's a weapon attack or 1d8 extra damage if it isn't.
Swift Charge (Encounter Free Personal ✦ Primal)
Target: Personal
Trigger: Your attack reduces an enemy to 0 hit points.
Effect: You charge an enemy
Rage Drake's Frenzy (Daily Standard One Creature ✦ Primal, Rage, Weapon)
Target: Melee
Attack: +6 vs AC. If the target is bloodied, you gain a +2 bonus to attack roll.
Hit: 3d12+4
Miss: Half damage.
Effect: You enter the rage of the rage drake. Until the rage ends, once per round when you reduce an enemy to 0 hit points, you can make a melee basic attack as a free action.


==Fluff==



Background: 

Born into the Fleshripper clan, Morko lived a normal Orc life. Morko's life was filled with rediculous stories about an axe that was passed down for many generations of orcs. The legend stated that when Gruumsh's spiritual essence fell to the earth, a bit of his physical essence fell with it. While the essence transformed the barbaric race of humans into half-orcs, the physical essence transformed what once was a normal great axe into a twisted axe of epic destructive powers. It is said that whoever holds the axe gains a portion of the powers of Gruumsh, and becomes the ruler of the orcs. When Morko turned fifteen he had the opportunity to take a tes of his prowess. If he passed, he was granted the permission to leave the village in search of whatever dream he had. After taking the trial of the skull to accomplish what his clan considered "manhood," Morko decided to leave the clan in search of what his people called the "Axe of Gruumsh." He then took a journey that would lead him across the vast landscapes, and five years later he would happen accross his first true piece of civilization. The Dwarf town of Anvilmane held more than just a place to rest for Morko. It held the fate of the rest of his life.

He rested in Anvilmare for three days. During those days he felt the eyes of the dwarves constant watch on him. HE understood why they 
wouldn't trust him, Orcs were never truly a trustworthy lot from where he came, but he had given them no reason to believe he was the
same as his brethren. He traded some of his hunt with them in exchange for a room. Most orcs would have laughed at him, "What kind of 
an Orc are you? You would rather sleep under a roof than under the blanket of stars?" Morko on the other hand, was just trying to find
a place among the people his race were not.

On the third night the inn Morko was staying in caught ablaze. He rushed out the back door just as the inn collapsed to the ground. 
After taking a moment to recuperate Morko found himself surrounded by the townsfolk. They had him surrounded, and blamed him for what
had happened. Their weapons drawn, Morko tried explaining himself, tried to explain that it was not he who started this fire, but 
someone else. It was no use, the dwarven townsfolk were too enraged by the destruction to listen to him. That night Morko killed 23 
dwarfs. He tried during the fight to talk them out of it. Tried explaining to them that they  were blaming the wrong person. Then one 
axe sliced him right across the eye, leaving a scar that would haunt Morko for the rest of his life.


Appearance: 
Age: 22
Gender: Male 
Height: 6'3" 
Weight: 216 lb. 
Alignment: Unaligned
Personality: Short and too the point. Morko doesn't take crap from anyone, although he knows when to pick fights, and when he should 
just leave a situation alone. Morko is a kind hearted being, and will defend those who need defending, no matter what the circumstance
may be as long as he believes it is a justified action.


Hooks:

   * Morko remains loyal to the Fleshripper clan, but seeks a life beyond the holds of orcish culture.
   * Morko is hated by the Anvilbeard clan, and would defend himself against them before striking them down.
   * Morko gets angry very fast if he feels disrespect is meant towards him, or his breed, usually responding physically before verbally.


Kicker:
   * Morko searches for The Axe of Gruumsh so he can prove to himself, and his clan, that a half-orc can be just as strong as a pure Orc.



==Math==





Attributes
AbilityCostInitialRacialLevelFinalMod
Str 9 16 2 0 18 4
Con 7 15 0 0 15 2
Dex 2 12 2 0 14 2
Int 2 12 0 0 12 1
Wis 0 8 0 0 8 -1
Cha 5 14 0 0 14 2
Totals 25   10


===Defenses===


Defenses
DefenseAttribAttrib TypeClassRacialFeatFeat NameEquipEquip NameMiscMisc NameLevelTotal
Armor Class +2/+1 dex/int 1 3 Hide Armor 16
Fortitude+4/+2str/con2 16
Reflex+2/+1dex/int1 13
Will-1/+2wis/cha 12


Saving Throw Bonuses none

====Hitpoints====


Health
--Base ClassConPer LevelRacialFeatFeat NameEquipEquip NameOtherSurge Value BonusTotalBloodiedSurge
Hit Points 15 14 6 0 0 0 29 14 7


Surges per Day 10(Class 8 + Con 2)

====Saving Throws==== ===Attacks=== ====Basic==== === Attacks === ====Basic Attacks====


Basic Attacks
Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
Basic Melee

4

str 2Executioner Axe (prof)06AC
Basic Ranged

2

dex204AC


====Powers====


Power To-Hit
Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
Howling Strike +4 Str 0 0 0 0 2 Executioner axe(Prof) 0 0 0 6 AC
Avalanche Strike +4 Str 0 0 0 0 2 Executioner Axe(Prof) 0 0 0 6 AC
Rage Drake's Frenzy +4 Str 0 0 0 0 2 Executioner Axe(Prof) 0 0 0 6 AC



=== Class Features ===
  • Barbarian Agility
  • Feral Might: Rageblook Vigor
  • Rampage
  • Rage Strike
  • Armor Proficiencies: Cloth, leather, hide
  • Weapon Proficiencies: Simple melee, military melee


=== Racial Features ===
  • Half Orc Resilience
  • Swift Charge
  • Furious Assault
  • +2 Endurance, +2 Intimidate
  • Size: Medium
  • Speed: 6
  • Vision: Low-light
  • Languages: Common and Giant


=== Skills === Languages Common, Giant


Skills
SkillTrainedAttribAttrib TypeRacialFeatFeat NameEquipEquip NameLevelTotal
Acrobatics2dex02
Arcana 1 int 0 1
Athletics54str09
Bluff2cha02
Diplomacy2cha02
Dungeoneering-1wis0-1
Endurance52con209
Heal-1wis0-1
History1int01
Insight-1wis0-1
Intimidate2cha204
Nature-1wis0-1
Perception5-1wis04
Religion1int01
Stealth52dex07
Streetwise2cha02
Thievery2dex02




=== Feats ===
  • Weapon Proficiency (Executioner Axe) [1st Level]


=== Regional Benefits===



==Equipment==
Equipment Name Price Weight
Hide Armor 30gp 25lbs
Executioner Axe 30gp 14bs
Standard Adventurer's Kit 15gp 33lbs

Coins: 25gp
Encumbrance: 60 lbs Normal Load: 180 lbs Max Carry: 360 lbs Max Push/Pull: 900 lbs




Level 1Edit

Approval 1 Edit

Approval from renau1g

  • Avalanche Strike, damage should be 3d12+6 (the con mod is added)
  • Missing the +2 class bonus to Fort (I changed for you)

Approval 2 Edit

Approval from Ozymandias79

  • Approved

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