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Summary[]

Kartuus the Grailseeker Player LordGraz'zt
Human Deathknight (Evil Shade Hybrid Blackguard/Warlock) Level 1 (XP 0/1000)
Initiative +1
Passive Insight 9 Passive Perception 9; Senses Darkvision
HP 23 Bloodied 11 Surge Value 5; Surges Per-Day 7
AC 19 Fortitude 14 Reflex 13 Will 16
Speed 5 Size Medium
Str 18 (+4) Dex 12 (+1) Wis 8 (-1)
Con 10 (+0) Int 10 (+0) Cha 18 (+4)
Racial Abilities Fragile Mortality, Master of Shadows, One with Shadow, Practiced Sneak, Shadow Origin
Class Features Dark Menace (Hybrid), Dread Smite (Hybrid), Eldritch Pact (Hybrid), Hybrid blackguard Will, Hybrid Warlock Will, Infernal Pact (Hybrid), Spirit of Vice (Hybrid), Warlock's Curse (Hybrid)
Battack Basic Attack Longsword +7 vs AC; 1d8+4
Branged Ranged Basic Attack
Feats Hybrid Talent (Paladin Armour Proficiency)
Skills Arcana +7, Bluff +9, Diplomacy +9, Stealth +8
Languages Allarian and Goblin
Powers
Ferocious Strike (At Will Standard Action Melee weapon ✦ Divine, Shadow,Weapon)
Target: One creature
Attack: +7 vs. AC
Hit: 1d8+4 damage and you gain CA against the target of your next attack before the end of your next turn.
Gift to Avernus (At Will Standard Action Ranged 10 ✦ Arcane, Implement)
Target: One creature
Attack: +4 vs. Reflex
Hit: 1d10+4 damage.
Miss: Kartuus can choose to take damage equal to his level and reroll the attack roll. He can only perform this action once each time he uses this attack.
One with Shadow (At-Will Standard Action ✦ Shadow)
Target: Kartuss
Effect: Until the end of Kartuus' next turn, he can make Stealth checks to become hidden whenever he has any cover or concealment. In addition, he can use cover from his allies to become hidden or to remain hidden.
Warlock's Curse (At-Will Minor )
Target: Nearest enemy.
Effect: Kartuus can place this once per turn as a minor action on the nearest enemy he can see. If he hits the cursed enemy with a Warlock attack he can apply 1d6 extra damage. He may only deal this extra damage once per turn, but can apply the Curse on multiple targets.
Dread Smite (Encounter Free Personal ✦ Cold, Divine, Necrotic, Shadow)
Target: The enemy targeted.
Trigger: Kartuus targets an enemy with an at-will weapon attack power.
Effect: The target takes 6 cold and necrotic damage modifier. If the attack hits, the target also takes ongoing 5 cold and necrotic damage (save ends).
Hellfire Heart (Encounter No Action ✦ Divine, Fear, Fire)
Target: The enemy targeted.
Trigger: Kartuus hits an enemy with an attack.
Effect: The enemy take fire 5 fire damage. Until the start of Kartuus' next turn, the enemy takes a -2 penalty to any attack rolls that include Kartuus as a target.
Star Shackles (Daily Standard Action Close Burst 2 ✦ Arcane, Implement, Radiant)
Target: One creature
Attack: +4 vs. Fortitude
Hit: 1d6+4 damage and the target is grabbed. If the target attempts to escape, use your Fortitude or Reflex.
Effect: Sustain Standard - Those this power still has grabbed takes 1d6+4 damage when you sustain this power. After you sustain this power, you can use a minor action to use this power's attack on one target the power doesn't have grabbed within 2 squares of target the power does have grabbed.


Fluff[]

Description[]

Elf Knight

Abnormally pale skinned human with long pale blonde hair, his dark grey eyes betraying his unnatural origins.

Clad in black scale mail armour bearing a crest on its chest, a black cup on a blood red sea.

(Will write up more when I get a chance but enough for a general idea)


Background[]

Will just type a whole lot of quick notes so you get a feel for it and to make sure its not too ridiculous, will write it up properly when I get a chance - but hopefully this is good enough for approval.

Centuries ago in the lands now known as the Empire of Hzaka, human lords battled endlessly, sending their goblin armies against each other over feuds whose origin was long forgotten by all parties.

Adoror Maeroth was one such lord, in desperation as his House's power was waning he succumbed to the dark seduction of the succubus Ilaria, a promising demon lord beginning her ascent to power.

House Maeroth, buoyed by their pact grew stronger, leading their goblinoid soldiers in victory upon victory.

Celebrations were shortlived, within the span of a few generations the family grew weak due to hedonism and internal squabbles born of pride and arrogance fed by the machinations of Ilaria until their goblin slaves rebelled and their ancestral home reduced to rubble.

Ilaria, having her full of sowing destruction continued her climb in the Abyss, all thoughts of the family pact forgotten.....until now.

Present Ilaria is now locked in a brutal war with the balor lord Malkor, with her reserves of power running low she calls upon the long forgotten pact forged with Adoror.

The souls of House Maeroth, until now lost to the shadows (whatever the analogue to the Shadowfell is in L4W), slowly make their way into the crumbled ruins of the ancestral burial chambers, the shadows wrapping around the dead bones until the bodies are restored, ready to commit their lives once more to Mistress Illaria.

Kartuus is one such descendant, tasked by Ilaria to track down the Black Cup, this is an artifact infused with the shared blood of Illaria and Adoror when the pact was first formed. The succubus wants the goblet found, believing that she will be able to use the blood to perform a ritual, destroying the pact (and the souls of House Maeroth), granting her great powers to shift the balance in her battle with the balor.

Kartuus now looks for the dark grail, his search bringing him to the Crystal Isles where word has reached him that Count Varis' libraries contain a text which contains information regarding the Black Cup's location.

DeathKnight



Background Option: Noble - Diplomacy as class skill

Hooks[]

Searching for the Black Cup/Black Grail Battling servants of Malkor Also looking for other members of House Maeroth Of particular interest is his brother Vharos who was responsible for his death, Kartuus plans on repaying the favor


Kicker[]



Math[]

Attributes[]

Attributes
AbilityCostInitialRacialLevelFinalMod
Str 16 18 0 0 18 4
Con 0 10 0 0 10 0
Dex 2 12 2 0 14 2
Int 0 10 0 0 10 0
Wis 0 8 0 0 8 -1
Cha 7 15 2 0 17 3
Totals 25   8


Defenses[]

Defenses
DefenseAttribAttrib TypeClassRacialFeatFeat NameEquipEquip NameMiscMisc NameLevelTotal
Armor Class +1/+0 dex/int 0 9 Scale Mail and Heavy Shield 0 19
Fortitude+4/+0str/con00000 14
Reflex+1/+0dex/int00 2Heavy Shield0 13
Will-1/+4wis/cha20 000 16




Hitpoints[]

Health
--Base ClassConPer LevelRacialFeatFeat NameEquipEquip NameOtherSurge Value BonusTotalBloodiedSurge
Hit Points 13 10 5 0 0 0 0 23 11 5


Surges per Day 7 (Blackguard 5+Warlock 3-Shade 1)

Saving Throws[]

Saving Throw Bonuses

Attacks[]

Basic[]

Basic Attacks
Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
Basic Melee

+4

str 03Longsword (1d8+4)07AC
Basic Ranged

+4

str04AC


Powers[]

Power To-Hit
Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
Ferocious Strike +4 Str 0 +3 Longsword 0 0 0 7 AC
Gift to Avernus +4 Cha 0 0 0 0 0 4 Ref
Crown of Stars +4 Cha 0 0 0 0 0 4 Ref


Class Features[]

Hybrid Blackguard

  • Defenses:+1 Will
  • Dark Menace Hybrid:+4 damage with paladin powers and paladin PP powers with CA.
  • Vice of Fury Hybrid:+2 (+4 when adjacent to a bloodied creature) to damage with paladin powers and paladin PP powers with CA.
  • Can use holy symbols as implement.

Hybrid Warlock

  • Defenses:+1 Will
  • Eldritch Pact (Hybrid) - Infernal Pact (Hybrid).
  • Warlock's Curse (Hybrid)
  • Can use rod and wand as implement.


Racial Features[]

Shade (HoS)

  • +2 Dex, +2 Cha
  • +2 Arcana, +2 Stealth
  • Languages: Common, Goblin
  • One with Shadow: Grants the One with Shadow at will ability.
  • Shadow Origin: Your origin is shadow creature.
  • Fragile Vitality: You have one fewer healing surges.
  • Practiced Sneak: You gain training in the Stealth skill.
  • Master of Shadows: On gaining utility powers you can choose to gain a Shade power of the same level or lower.
  • Size: Medium
  • Speed: 6
  • Vision: Darkvision


Theme[]

Infernal Prince

  • +1 power bonus to fire attack rolls
  • Gain the hellfire heart encounter power


Skills[]

Languages Allarian, Goblin
Note: When still wielding his Heavy Shield - Kartuus takes a -2 penalty to Acrobatics, Athletics, Endurance and Stealth.


Skills
SkillTrainedAttribAttrib TypeRacialFeatFeat NameEquipEquip NameLevelTotal
Acrobatics+1dex01
Arcana 5 +0 int 2 0 7
Athletics+4str04
Bluff5+4cha09
Diplomacy5+4cha09
Dungeoneering-1wis0-1
Endurance+0con00
Heal-1wis0-1
History+0int00
Insight-1wis0-1
Intimidate+4cha04
Nature-1wis0-1
Perception-1wis0-1
Religion+0int00
Stealth5+1dex208
Streetwise+4cha04
Thievery+1dex01


Background Bonus: Diplomacy Class Skill

Feats[]

  • Hybrid Talent: Paladin Armour Proficiency - Kartuus gains proficiency with leather armour, hide armour, chainmail, scale armour, plate armour, light shields and heavy shields - 1st

Equipment[]

Equipment Name Price Weight
Scale Armour 45gp 45 lbs
Longsword 10gp 4 lbs
Heavy Shield 10gp 15 lbs
Flask (empty) 0.03gp 1 lbs
Oil (3 pints) 0.1gp 3 lbs
Standard adventurer's pack 15gp 33 lbs

Speed and Movement[]

Speed: 5 (Race 6 - Equipment 1)

Equipment[]

Weight carried: 101lbs Money Remaining: 14 GP, 6 SP, 7 CP

Wish List[]

DM's choice.

Tracking[]

Treasure[]

XP[]

Changes[]

Ministats[]


[sblock=ministats][B]Kartuus[/B] Male Human Deathknight 1
Initiative: +1, Passive Perception: 9, Passive Insight: 9, Senses: Darkvision
AC:19, Fort:14, Reflex:11, Will:16
HP:23/23, Bloodied:11, Surge Value:5, Surges left:7/7
Action Points: 1
Powers:[color=Green]
Ferocious Strike
Gift to Avernus
One with Shadow
Warlock's Curse[/color]
[color=red]Dread Smite
Hellfire Heart (1/encounter free action, +5 bonus damage, -2 to targets attacks until SONT)
[/color]
[color=gray]Star Shackles
[/color]

Conditions:

Full sheet: http://l4w.wikia.com/wiki/PC:Kartuus_the_Grailseeker_(LordGraz%27zt)[/sblock]

Judge Comments[]

Approval from jbear1979:

  • I have Adjusted math section for AC to include Heavy Armour and Heavy Shield
  • I have Adjusted MBA math to include Weapon Proficiency
  • Class features: Dark menace does +4 dmg; FIXED

Comments: Minor, so Approved.

Comments from MeepoLives 14:26, May 8, 2012 (UTC)

  • Summary lists Dread Smith (Hybrid) instead of Dread Smite (Hybrid)
  • Ongoing damage from Dread Smite should be 5, not 6.

Approved by MeepoLives 10:44, May 9, 2012 (UTC) (SR)

Status[]

Approved for Level 1 at 0 xp by jbear1979 and MeepoLives

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