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Summary Edit

Johanna Ragnarsdottir (RETIRED) Player pathfinderq1
Human Hybrid Barbarian/Warden (unaligned) Level 4 (XP 3888)
Initiative +2
Passive Insight 10 Passive Perception 15; Senses normal
HP 38 Bloodied 19 Surge Value 9; Surges Per-Day 11
AC 18 Fortitude 18 Reflex 14 Will 16
Speed 6 Size Medium
Str 18 (+4) Dex 10 (+0) Wis 8 (-1)
Con 16 (+3) Int 12 (+1) Cha 14 (+2)
Racial Abilities bonus at-will power, bonus feat, bonus skill, defense bonuses
Class Features Rampage, Nature's wrath (hybrid), Guardian might (earthstrength- through hybrid talent)
Battack Basic Attack Greatspear +8 vs AC 1d10+4 damage
Branged Ranged Basic Attack Hand axe +7 vs AC 1d6+4 damage
Feats Hybrid talent (Warden: Guardian might- Earthstrength); Bardic dilettante; Weapon proficiency (Greatspear)
Skills Diplomacy +8, Endurance +8, Heal +5, Nature +5, Perception +5, Athletics +6 (untrained), History +2 (untrained)
Languages Common, Dwarven
Powers
Strength of stone (At Will Standard Melee weapon ✦ Primal, Weapon)
Target: One creature
Attack: +8 vs. AC
Hit: 1d10+4 damage, and Johanna gains 3 temporary HP
Howling strike (At Will Standard Melee weapon ✦ Primal, Weapon)
Requirement: must be used with a two-handed weapon
Target: One creature
Attack: +8 vs. AC
Hit: 1d10+1d6+4 damage
Special: When charging, Johanna can use this power in place of a melee basic attack. If she is raging, she can move an extra 2 squares during the charge.
Howl of fury (At Will Standard Melee weapon ✦ Primal, Thunder, Weapon)
Target: One creature
Attack: +8 vs. AC
Hit: 1d10+4 damage; Johanna then howls in a Close Blast 3 that includes the initial target. Each enemy in the blast, other than the target, takes 3 thunder damage. If Johanna is raging, the damage is 6 thunder.
Warden's fury (At will Immediate interrupt Melee weapon ✦ Primal, Weapon)
Target: The triggering enemy
Trigger: An enemy marked by Johanna makes an attack that does not include her as a target
Attack: +8 vs. Fortitude
Hit: 1d10+4 damage, and the target grants CA to Johanna and her allies until end of her next turn
Warden's grasp (At will Immediate reaction Close burst 5 ✦ Primal)
Target: The triggering enemy in burst
Trigger: An enemy that is marked by Johanna and within 5 squares of her makes an attack that does not include her as a target
Effect: Johanna can slide the target 1 square. The target is Slowed and cannot shift until end of its current turn
Great cleave (Encounter Standard Close burst 1 ✦ Primal, Weapon)
Target: Each enemy in burst that Johanna can see
Attack: +8 vs. AC
Hit: 1d10+4 damage, +1 damage for each enemy adjacent to her
Form of mountain's thunder (Daily Minor Melee weapon ✦ Lightning, Polymorph, Primal, Thunder)
Target: Personal
Effect: Johanna assumes the guardian form of Mountain's Thunder until the end of the encounter. While she is in this form, she has resist 3 to all damage, and a +1 bonus to AC. Once per round, when she hits an enemy with a melee attack, each enemy marked by her takes 4 thunder damage. Once during the encounter, she can make a special weapon attack:
Mountain's thunder attack (Encounter Standard Close Burst 1 )
Requirement: Usable only when in guardian form of mountain's thunder
Target: Each enemy she can see in burst
Attack: +8 vs. Reflex
Hit: 1d10+4 thunder damage, and target is knocked prone
Miss: Half damage
Effect: Each enemy marked by Johanna takes 4 lightning damage
Inspiring fortitude (skill power; Endurance 2) (Daily Standard Close burst 5 )
Requirement: Must be trained in Endurance, must have Second Wind available for use
Target: Each ally in burst
Effect: Johanna uses her Second Wind and each target gains 13 temporary hit points; power was originally called "Invigorating presence"
Majestic word (Daily Minor Close burst 5 ✦ Arcane, Healing)
Target: You or one ally in burst
Effect: The target can spend a healing surge and regain an additional 2 hit points; Johanna can slide the target 1 square.

Fluff Edit

Background Edit

Johanna's family originally lived in Valhyr- her great-grandfather was one of the few powerful human thanes in that land. When the Einherjar plague first occurred, Johanna's parents and grandfather fled to Surtyr- her great-grandfather died in the first wave of battle-madness. Johanna and her older brother Ranulf were born in the mountains of Surtyr, where their grandfather's status as a respected skald had won the family acceptance within one of the fortified dwarfholds. Shortly after Johanna was born, her father returned to Valhyr with a group of warriors- they all perished.
Johanna and her brother grew up in the dwarfhold- while their grandfather's status had earned them a place to live, they were not dwarves, and thus outsiders. Both Ranulf and Johanna listened to many of their grandfather's songs over the years, as the old man tried to teach them about the history and culture of their homeland. The two siblings, however, absorbed the teachings in very different ways. Ranulf, who was the more level-headed of the two, also learned much of the dwarven traditions, and he tried to mesh the two cultures- once he grew to adulthood, he passed the trials to become fully adopted into the dwarven clan, and took up the craft of a Runepriest. He had accepted his old homeland as lost, and set out to add some elements to his new home. Johanna was always far more aggressive and impetuous- she was far more fond of tales of old battles and old glory. Like her father, she did not accept that their homeland was irrevocably lost- surely there was some way to break the curse of the Einherjar.
As she grew up, Johanna was drawn to the path of the warrior- she had inherited both physical strength and bloodthirsty attitude from her ancestors. The dwarves taught her to fight, but she learned on her own as well, favoring a very non-dwarven style. Her teachers also taught her a deep respect for the primal spirits of the earth- on her own she developed a sense of the spirits of sky and storm that populated the air above the dwarven mountain fortress. Instead of joining the clan's warriors, Johanna decided to set out into the wider world, following the trade of a mercenary adventurer. While her true goal was to return to Valhyr, she knew that she had a lot to learn before she was ready for that. Along with a few of the more adventurous younger dwarves of the clan, she set out in search of adventure. They had a few minor trials in the foothills of the mountains, and in and around Surtyr- in time, most of the young dwarves had seen enough and returned home. Johanna had only managed to whet her appetite for gold and glory. On the recommendation of an older warrior met in a seaside tavern, she made her way to Daunton- the journey was long and complicated, and Johannahas yet to fight the real adventure that she left home to seek.

Appearance and personality Edit

Age: 18
Gender: Female
Height: 5'10"
Weight: 180 lb.
Alignment: Unaligned (tending Good)
Personality: Johanna is what might charitably be called 'intense'. She tends to throw herself into whatever she is involved in, and unlike most of the stoic and stolid dwarves that she was raised with, she is does not hide her emotions. She is often a bit boisterous and open, friendly and a bit naive- she is smart, but her judgement is often suspect. In combat, she is a terrible force, and it is easy for her to get lost in the tide of battle- a problem common to her kin even before the Einherjar. To combat the failing, she tries to be honorable and honest- she is a good friend, but a terrible enemy.
Physical Description: Johanna is a tall young woman with a muscular, athletic build. She is fairly attractive, but not spectacularly so, and she rarely makes any effort to look 'pretty'- she has other concerns in life, and wishes to be judged on her deeds, not her appearance. She has auburn hair, more red than brown, worn well past shoulder length and typically tied back in a simple braid. Her skin is pale and scattered with a dusting of freckles- despite this she never seems to tan or burn, no matter how much time she spends in the sun. Her eyes are a vivid, almost startling blue. She typically fights with a long spear but carries other weaponry, and she wears dark brown laquered hide armor under a heavy wolf-skin cloak.

Region Edit

(Surtyr); Background- Mountains, bonus to Athletics

Hooks Edit

  • Hook 1: While Johanna believes that her father died fighting in Valhyr nearly20 years ago, that might not be true- he might still live, or perhaps he died elsewhere under mysterious circumstances.
  • Hook 2: Johanna's grandfather, mother, and older brother have been adopted in a dwarven clan in Surtyr. If her family or their host clan or even an allied clan of dwarves were to ask for help, she would answer the call.

Kicker Edit

  • Johanna's great-grandfather was a powerful thane among the Valhyri before the Einherjar plague occurred. Her grandfather has never ceased to remind her of this, and the lure of this destiny is what set her feet upon the road to adventure. Perhaps she might find the key to reclaiming her homeland- or perhaps she might forge a new home for her folk if she can claim enough glory.

Show Math Edit

Ability Scores Edit

Attributes
AbilityCostInitialRacialLevelFinalMod
Str 9 16 2 0 18 4
Con 9 16 0 0 16 3
Dex 0 10 0 0 10 0
Int 2 12 0 0 12 1
Wis 0 8 0 0 8 -1
Cha 5 14 0 0 14 2
Totals 25   9



Attacks Edit

Basic Attacks
Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
Basic Melee

4

str 3Greatspear18AC
Basic Ranged

0

dex2Hand axe4Heavy thrown (STR)17AC


Defenses Edit

Defenses
DefenseAttribAttrib TypeClassRacialFeatFeat NameEquipEquip NameMiscMisc NameLevelTotal
Armor Class +0/+1 dex/int 0 4 Hide armor +1 3 CON bonus (Earthstrength) 1 18
Fortitude+4/+3str/con111Amulet of protection +11 18
Reflex+0/+1dex/int1 1Amulet of protection +11 14
Will-1/+2wis/cha11 1Amulet of protection +11 16


Saving Throw Bonuses none

Senses and Reactions Edit

Senses and Reactions
Sense/ReactionAttrib modClassClass FeatureRacialFeatFeat NameEquipEquip NameLevelOther/TrainedTotal
Initiative 0 0 0 0 0 0 0 1 0 1
Passive Insight -1 0 0 0 0 0 0 0 1 0 10
Passive Perception -1 0 0 0 0 0 0 0 1 5 15


Health Edit

Health
--Base ClassConPer LevelRacialFeatFeat NameEquipEquip NameOtherSurge Value BonusTotalBloodiedSurge
Hit Points 16 16 6 0 0 0 0 38 19 9


Surges per Day 11 (Class 8 + Con 3)

Speed and Movement Edit

Speed: 6

Racial Features Edit

Human

  • Bonus Feat
  • Bonus Trained Skill
  • Bonus At-Will Power
  • +1 Fort, Refl, Will
  • +2 to one Attribute
  • Size: Medium
  • Speed: 6
  • Vision: Normal
  • Languages: Common + any 1

Class Features Edit

Barbarian (hybrid)

  • +1 Fortitude
  • Rampage: once per round, when she scores a critical hit Johanna can immediately make an MBA as a free action- she does not have to attack the same target that she scored the critical hit against.


Warden (hybrid)

  • +1 Will
  • Guardian might (earthstrength)(From Hybrid talent feat): When not wearing heavy armor, Johanna can use her Constitution modifier to determine AC bonus instead of her Dexterity or Intelligence modifier. In addition, when she uses her second wind, she gains an extra +3 bonus to her AC until the end of her next turn.
  • Nature's wrath (hybrid): Once during each of her turns, Johanna can mark one adjacent enemy as a free action- the mark lasts until the end of her next turn. She also can use the powers Warden's Fury and Warden's Grasp.

Feats Edit

  • Hybrid talent (Warden: Guardian might- earthstrength) [1st level]
  • Bardic dilettante [Human bonus]
  • Weapon proficiency- greatspear [2nd level]

Skills and Languages Edit

Languages Common, Dwarven


Skills
SkillTrainedAttribAttrib TypeRacialFeatFeat NameEquipEquip NameLevelTotal
Acrobatics00dex000-1Hide armor10
Arcana 0 1 int 0 0 0 0 0 1 2
Athletics04str02Background bonus-1Hide armor16
Bluff02cha0000013
Diplomacy52cha0000018
Dungeoneering0-1wis0000010
Endurance53con000-1Hide armor18
Heal5-1wis0000015
History01int0000012
Insight0-1wis0000010
Intimidate02cha0000013
Nature5-1wis0000015
Perception5-1wis0000015
Religion01int0000012
Stealth00dex000-1Hide armor10
Streetwise02cha0000013
Thievery00dex000-1Hide armor10



Powers Edit

Powers KnownEdit

Barbarian

  • At-Will - 1st Level
    • Howling strike
    • Howl of fury (human bonus)
  • Encounter - 1st Level
    • Great cleave

    Warden

    • At-Will - 1st level
    • Strength of stone
    • Warden's fury
    • Warden's grasp
    • Daily - 1st level
    • Form of mountain's thunder

    Other

    • Daily (skill power- Endurance 2)
    • Inspiring Fortitude (formerly Invigorating presence)
    • Daily (multiclass)
      • Majestic word

    Powers to Hit Edit

    Power To-Hit
    Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
    Howling Strike +4 Str +3 Greatspear 0 0 1 8 AC
    Howl of fury +4 Str +3 Greatspear 0 0 1 8 AC
    Strength of stone +4 Str +3 Greatspear 0 0 1 8 AC
    Warden's fury +4 Str 0 +3 Greatspear 0 0 1 8 Fort
    Great cleave +4 Str +3 Greatspear 0 0 1 8 AC
    Mountain's thunder attack +4 Str +3 Greatspear 0 0 1 8 Reflex


    Equipment Edit

    Equipment Name Price Weight
    Hide armor +1 360gp 25lbs
    Amulet of protection +1 360gp 1lb
    Greatspear 25gp 8lbs
    Hand axe (x2) 10gp 6lbs
    Dagger 1gp 1lb
    Standard Adventurer's Kit (3 extra sunrods) 21gp 36lbs
    Standard clothing (2 sets) 2gp 8lbs


    Gold remaining 1 (780-779) Weight 85 lbs Kit contains: backpack, bedroll, flint and steel, belt pouch, trail rations (10 days), 50 foot coil of hemp rope, sunrod (x5), waterskin

    Wishlist info: Magic greatspear, better amulet, better armor

    Tracking Edit

    Treasure Edit

    >780 gp: starting wealth (new second level character replacing retired PC)

    >+979 gp; +1 Whirlwind greatspear: A Boy And His Dog, post 468; http://www.enworld.org/forum/5409278-post468.html

    XP Edit

    • 1000 XP: initial total (new second level character replacing retired PC)

    Changes Edit

    Judge Comments Edit

    Approval 1 Edit

    Approval from renau1g

    Approval 2 Edit

    Approval by ScorpiusRisk

    • Superior Weapon Proficiency should be Weapon Proficiency (Great Spear)
    • Don't forget to change Invigorating presence to Inspiring Fortitude

    >I'll change it- but is that the CB/DDI title? My hardcopy PHB3 has it as Invigorating Presence, and I don't use the CB or DDI so I was unaware of when/where the name was changed

    >Really? Well I haven't seen any official errata for that book yet. I guess leave it? *Shrug*

    Status Edit

    Status: Approved for level 2 with 1000 xp by renau1g & ScorpiusRisk

    RETIRED: At level 4

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