RETIRED
Jezebel retired from adventuring with enough experience to reach level 3.
Summary[]
Ardent Strike (At Will Standard Melee weapon ✦ Divine, Weapon) | Paladin Attack 1 |
Target: One creature | |
Attack: Whip: +8 vs. AC. | |
Hit: 1d4+4 damage, and the target is subject to Jezebel's divine sanction until the end of her next turn. | |
Special: When charging, Jezebel can use this power in place of a melee basic attack. |
Enfeebling Strike (At Will Standard Melee weapon ✦ Divine, Weapon) | Paladin Attack 1 |
Target: One creature | |
Attack: Whip: +8 vs AC. | |
Hit: 1d4+4 damage. If Jezebel marked the target, it takes a -3 penalty to attack rolls until the end of her next turn, or -1 if she did not mark it. |
Divine Challenge (At Will Minor Close burst 5 ✦ Divine, Radiant) | Paladin Feature |
Target: One creature in the burst | |
Effect: Jezebel marks the target. The mark lasts until she uses this power again. The mark also ends at the end of her turn if she didn't engage the target, meaning she neither attacked it during her turn nor is adjacent to it at the end of her turn. Until the mark ends, the target takes 7 radiant damage the first time each round when it targets any of Jezebel's allies with an attack power that doesn’t include her as a target. | |
Special: Jezebel can use this power only once per turn. |
Valorous Smite (Encounter Standard Melee weapon ✦ Divine, Weapon) | Paladin Encounter 1 |
Target: One creature | |
Attack: Whip: +8 vs. AC. | |
Hit: 2d4+4 damage. Each enemy within 3 squares of Jezebel is subject to her divine sanction until the end of her next turn. |
Divine Mettle (Encounter Minor Close burst 10 ✦ Divine) | Paladin Feature |
Target: One creature in burst | |
Effect: The target makes a saving throw with a +4 bonus. | |
Special: Channel Divinity: Jezebel can only use one channel divinity power per encounter. |
Divine Strength (Encounter Minor Personal ✦ Divine) | Paladin Feature |
Effect: Jezebel adds +1 extra damage on her next attack this turn. | |
Special: Channel Divinity: Jezebel can only use one channel divinity power per encounter. |
Infernal Wrath (Encounter Free Close burst 10 ✦ Fire) | Tiefling Racial |
Target: The triggering enemy in burst | |
Trigger: An enemy within 10 squares of Jezebel hits her | |
Effect: The target takes 1d6+4 fire damage. |
Virtue (Encounter Minor Personal ✦ Divine) | Paladin Utility 2 |
Effect: Jezebel spends a healing surge but regains no hit points. She instead gains 9 temporary hit points. |
Majestic Halo (Daily Standard Melee weapon ✦ Divine, Radiant, Weapon) | Paladin Daily 1 |
Target: One creature | |
Attack: Whip: +8 vs. AC. | |
Hit: 3d4+4 damage. | |
Miss: Half damage. | |
Effect: Until the end of the encounter, any enemy that starts its turn next to Jezebel is subject to her divine sanction until the end of its next turn. |
Virtue's Touch (Daily Minor Melee touch ✦ Divine) | Paladin Feature |
Target: One creature | |
Effect: Jezebel removes one condition from the target: blinded, dazed, deafened, slowed, stunned, or weakened. |
Fluff[]
Appearance and Personality
Age: 24
Gender: Female
Height: 5' 6"
Weight: 150 lbs
Alignment: Evil
Deity: Dark oni gods
As a tiefling, Jezebel possesses mostly human features with some fiendish qualities. On the human side, she has pale skin, toned muscles, and normal, non-cloven feet. She is slightly tall and of average weight for her age. From Jezebel's fiendish bloodline, she has inherited short, black horns that jut down from over the ears and curve down to a few inches from the chin, forming something of a circle when viewed from her front. She has a thick, leathery, non-prehensile tail that starts off about 6 inches thick and tapers off to a point 4 feet away. Her hair and eyes are of normal human structure, but both possess an otherworldly purple color. Most striking of all are her pupils which have a faint red glow.
Jezebel holds a deep belief that there is something wrong with the world. Wherever she goes, she has a talent for seeing the silent suffering, the misery, the hatred that people hold. This can verge on paranoia depending on her mood, as she sometimes imagines hostility toward her where none exists. Rather than give up in the face of such a broken world, Jezebel is resolved to reforge it into something more appropriate, or destroy it in the process. She is quick to violence, especially when she believes her enemy has somehow hurt an innocent (what few of those there are).
Background
Jezebel hails from The Kingdom of Jade, or what is left of it after its long years of fighting the oni incursions. She was born alongside an identical twin sister, Ilse, and were the only children of the family. The sisters never knew their father, presumably a Tiefling himself, having been raised solely by their human mother. Their mother viewed the twin fiends as an dire omen, but she decided to keep the children nonetheless, believing she could lead them away from the call of their tainted blood. For the early years, she was successful; the sisters were close and were showered with attention.
The Kingdom of Jade's policy of military rule sometimes led to excesses on the part of the peacekeeping soldiers. The family was already ostracized and isolated by the other citizens, and there was no considerable outcry when one day, a squad of soldiers looking to have "some fun" followed the sisters home. Their captain, a young man with pure white hair and an unforgettably menacing grin, led the troops inside. In the aftermath of the invasion, Jezebel's mother lay dead on the ground, Jezebel nearly bled out herself, and Ilse was missing entirely. After she mended from her injuries, Jezebel tried to exact justice on the attackers, but the entire event was deemed to be the result of yet another a demon attack. No one seemed to know what became of Ilse, though one soldier intimated that Tiefling girls were worth quite a bit to the right people.
Seeing no other recourse, Jezebel decided to settle for vengeance. With the help of a band of other disreputable Tieflings - assassins and thieves mostly - Jezebel arranged for an induction into the dark faith from an oni associate. The training took her beyond the city's walls - into oni territory -, and it was a test of brutality as much as it was one of endurance. After becoming a dark paladin, she began her hunt. Jezebel murdered the first of the soldiers in his sleep while she was only 18. Two more deaths followed before the pattern was noticed by her targets. The young captain and four of his subordinates soon disappeared from the Kingdom and were lost to Jezebel. She has pursued them for years after that, only catching faint hints at best of their whereabouts. Meanwhile, her purse is almost empty (there's not a lot of money in revenge).
Kickers[]
- Jezebel is looking for any information leading to the whereabouts of the 5 remaining people who destroyed her family.
- Jezebel will kill almost anyone for a job, but something about helping innocents still strikes a chord with her.
Hooks[]
- Jezebel's twin sister Ilse is still alive. Where and in what condition, she doesn't know.
- Jezebel doesn't know her father, but he knows her.
Wish List[]
Desired items up to level + 4! Generally listed in order of most desired to least.
By Slot
Most desired: Armor: Screaming Plate (lvl 2, AV)
Mount: Warhorse (lvl 3, AV)
Neck: Amulet of Protection (lvl 1, PHB)
Weapon: Vigilant Bastard Sword (lvl 4, Dragon 381)
Wondrous Item: Power Jewel (lvl 5, AV)
By Level
1: Amulet of Protection
2: Screaming Plate
3: Warhorse Mount, or Corellon's Boon of Arcane Might, or Flame Bracers
4: Vigilant Bastard Sword, or Riding Boots, or Gauntlets of Blood
5: Power Jewel, or Flaming Whip
Mini-Statblock[]
[sblock=Stat block/Actions][sblock=Actions]...[/sblock][U][B][URL]http://l4w.wikia.com/wiki/PC:Jezebel_(Dekana)[/URL][/B][/U] - Female Tiefling Paladin 1 [b]Initiative[/b] +3, [b]Senses[/b]: Insight +7, Perception +1; low-light vision [b]HP[/b] 37/37; [b]Bloodied[/b] 18, [b]Surge Value[/b] 9, [b]Surges[/b] 13/13 [b]AC[/b] 21; [b]Fortitude[/b] 16, [b]Reflex[/b] 17, [b]Will[/b] 17 [b]Resist[/b] 5 fire [b]Speed[/b] 5 [b]Action Points[/b] 1 [u]Conditions[/u] [u]Powers[/u] [color=green]Ardent Strike[/color]: attack and divine sanction (mark) [color=green]Divine Challenge[/color]: mark, 7 damage if ignored [color=green]Enfeebling Strike[/color]: attack and -2 attack rolls if marked [color=red]Divine Mettle[/color]: target makes save at +4 [color=red]Divine Strength[/color]: +1 damage on next attack [color=red]Infernal Wrath[/color]: after being hit, deal fire damage to attacker [color=red]Second Wind[/color]: use a healing surge, get +2 defenses TSNT [color=red]Valorous Smite[/color]: attack and divine sanctions in area [color=red]Virtue[/color]: spend a surge to gain temp hp instead of normal hp. [color=gray]Majestic Halo[/color]: attack and divine sanctions in area until end of encounter [color=gray]Virtue's Touch[/color]: cure one of many conditions on target [u]Other notes[/u] Bloodhunt: +1 racial bonus to attack rolls against bloodied foes. Whip Training: 1 / round when hitting target with whip, target takes a -2 penalty to attack rolls to a target of Jezebel's choice until the end of her next turn. [/sblock]
Math[]
Ability Scores[]
Attributes | |||||||||||
Ability | Cost | Initial | Racial | Level | Final | Mod | |||||
Str | 2 | 12 | 0 | 0 | 12 | 1 | |||||
Con | 9 | 16 | 0 | 0 | 16 | 3 | |||||
Dex | 5 | 14 | 0 | 0 | 14 | 2 | |||||
Int | 0 | 8 | 2 | 0 | 10 | 0 | |||||
Wis | 0 | 10 | 0 | 0 | 10 | 0 | |||||
Cha | 9 | 16 | 2 | 0 | 18 | 4 | |||||
Totals | 25 | 10 |
Attacks[]
Basic Attacks | |||||||||||||
Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total | vs? |
Basic Melee |
1 | str | 3 | Whip | 1 | 5 | AC | ||||||
Basic Ranged |
2 | dex | 3 | Dagger | 1 | 6 | AC |
Defenses[]
Defenses | ||||||||||||
Defense | Attrib | Attrib Type | Class | Racial | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total |
Armor Class | +2/+0 | dex/int | 10 | Plate, Heavy Shield | 1 | 21 | ||||||
Fortitude | +1/+3 | str/con | 1 | 1 | Amulet of Protection +1 | 1 | 16 | |||||
Reflex | +2/+0 | dex/int | 1 | 3 | Heavy Shield, Amulet of Protection +1 | 1 | 17 | |||||
Will | +0/+4 | wis/cha | 1 | 1 | Amulet of Protection +1 | 1 | 17 |
Saving Throw Bonuses none
Senses and Reactions[]
Senses and Reactions | |||||||||||
Sense/Reaction | Attrib mod | Class | Class Feature | Racial | Feat | Feat Name | Equip | Equip Name | Level | Other/Trained | Total |
Initiative | +2 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 3 | |
Passive Insight | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 6 | 17 |
Passive Perception | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 11 |
Health[]
Health | |||||||||||||
-- | Base Class | Con | Per Level | Racial | Feat | Feat Name | Equip | Equip Name | Other | Surge Value Bonus | Total | Bloodied | Surge |
Hit Points | 15 | 16 | 6 | 0 | 0 | 0 | 0 | 37 | 18 | 9 |
Surges per Day 13 (Class 10 + Con 3)
Speed and Movement[]
Speed: 5 (Race 6 - Equipment 1)
Racial Features[]
Tiefling
- Bloodhunt: Jezebel gains a +1 racial bonus to attack rolls against bloodied foes.
- Infernal Wrath: Jezebel can use infernal wrath as an encounter power.
- Resist fire 5
- +2 Bluff, +2 Stealth
- +2 Charisma, +2 Intelligence
- Size: Medium
- Speed: 6
- Vision: Low-light
- Languages: Allarian, Tsugo
Class Features[]
Paladin
- +1 Fortitude, +1 Reflex, +1 Will
- Channel Divinity: Grants the Divine Mettle and Divine Strength powers, either usable once per encounter.
- Divine Challenge: Grants the Divine Challenge power.
- Divine Sanction: As Divine Challenge, but the duration is specified by the power that inflicts this condition. The two features can be used in concert (ie, marking one creature with Divine Sanction does not end the Divine Challenge on another creature).
- Virtue's Touch; a substitution for Lay on Hands.
Feats[]
- Whip Training [1st level]: Jezebel gains proficiency with the whip. Once per round when she hits a target with her whip, the power she uses imposes a -2 penalty to the target's attack rolls against a target of her choice until the end of her next turn.
[Note: this is the (more recent) Dragon Magazine Annual 2009 version of the feat.] - Power of Madness: +2 feat bonus to Bluff, and when Enfeebling Strike hits an enemy, that enemy takes -1 to attack rolls until the end of Jezebel's next turn (in addition to the normal Enfeebling Strike penalty).
Skills and Languages[]
Languages Allarian, Tsugo
Skills | ||||||||||
Skill | Trained | Attrib | Attrib Type | Racial | Feat | Feat Name | Equip | Equip Name | Level | Total |
Acrobatics | 2 | dex | -4 | 1 | -1 | |||||
Arcana | 0 | int | 1 | 1 | ||||||
Athletics | 1 | str | -4 | 1 | -2 | |||||
Bluff | 4 | cha | 2 | 4 | Power of Madness, Background (situational) | 1 | 11 | |||
Diplomacy | 4 | cha | 1 | 5 | ||||||
Dungeoneering | 0 | wis | 1 | 1 | ||||||
Endurance | 5 | 3 | con | -4 | 1 | 5 | ||||
Heal | 0 | wis | 1 | 1 | ||||||
History | 0 | int | 1 | 1 | ||||||
Insight | 5 | 0 | wis | 1 | Background | 1 | 7 | |||
Intimidate | 5 | 4 | cha | 1 | 10 | |||||
Nature | 0 | wis | 1 | 1 | ||||||
Perception | 0 | wis | 1 | 1 | ||||||
Religion | 5 | 0 | int | 1 | 6 | |||||
Stealth | 2 | dex | 2 | -4 | 1 | 1 | ||||
Streetwise | 4 | cha | 1 | 5 | ||||||
Thievery | 2 | dex | -4 | 1 | -1 |
Powers[]
Powers Known[]
- At-Will - 1st Level
- Ardent Strike
- Enfeebling Strike
- Divine Challenge
- Encounter - 1st Level
- Divine Mettle
- Divine Strength
- Valorous Smite
- Daily - 1st Level
- Majestic Halo
- Virtue's Touch
- Encounter - 2nd Level
- Virtue
- Encounter
- Infernal Wrath [Race: Tiefling]
Powers to Hit[]
Power To-Hit | |||||||||||||
Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total | vs? |
Ardent Strike | +4 | Cha | +3 | Whip | 0 | 0 | 1 | 8 | AC | ||||
Enfeebling Strike | +4 | Cha | +3 | Whip | 0 | 0 | 1 | 8 | AC | ||||
Majestic Halo | +4 | Cha | +3 | Whip | 0 | 0 | 1 | 8 | AC |
Regional Benefits[]
Kingdom of Jade: +1 insight. +2 bluff in social situations against individuals not from the Kingdom of Jade.
Equipment[]
Item | Cost | Weight | Notes |
---|---|---|---|
Plate | 50gp | 50 lb | Purchased at start. |
Heavy Shield | 10gp | 15 lb | Purchased at start. |
Whip | 1gp | 2 lb | Purchased at start. |
Longsword | 15gp | 4 lb | Purchased at start. |
2 Daggers | 2gp | 2 lb | Purchased at start. |
Standard adventurer's kit | 15gp | 33 lb | Purchased at start. Contains backpack, bedroll, flint and steel, belt pouch, 10 days trail rations, 50ft hemp rope, 2 sunrods, waterskin. |
Amulet of Protection +1 | -- | -- | Reward from Marna is Missing |
gold | 227gp | 106 lb |
Tracking[]
Gold Tracking / Transactions[]
Gold at start: 7 (100-93)
+220 gp from Marna is Missing.
XP[]
1056 xp from Marna is Missing.
2569xp from Marna is Missing.
Changes[]
Judge Comments[]
Level 1[]
Approval 1[]
Approved by ScorpiusRisk
- Equipment lists 3 gp. Gold at start says 7. My math says 7. Minor.
Approval 2[]
Approved by TwoHeadsBarking
Level 2[]
Approval 1[]
Approved by TwoHeadsBarking
Approval 2[]
Approved by renau1g
Status[]
Status: Approved as 1st level character with 0 xp by ScorpiusRisk and TwoHeadsBarking
Approved as 2nd level character with 1,056 xp by renau1g and TwoHeadsBarking