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Summary[]

Faustus Player Leif
Tiefling Avenger (Unaligned) Level 2 (XP 1,371)
Initiative +1
Passive Insight 14 Passive Perception 18; Senses Lowlight Vision
HP 31 Bloodied 15 Surge Value 7; Surges Per-Day 8
AC 18 Fortitude 13 Reflex 15 Will 16
Resist Fire 5
Speed 6 Size Medium
Str 10 (+0) Dex 10 (+0) Wis 18 (+4)
Con 12 (+1) Int 16 (+3) Cha 12 (+1)
Racial Abilities Bloodhunt, Fire resistance, Infernal Wrath, Skill Bonuses.
Class Features Armor of Faith, Avenger's Censure (retribution), Channel Divinity, oath of enmity, holy symbol
Battack Basic Attack +1 Great Hunger Maul +3 Vs AC 2d6+1 damage
Branged Ranged Basic Attack none
Feats Improved Armor of Faith
Skills Religion +8, Acrobatics +5, Stealth +7, Perception +8
Languages Allarian, Imperial
Powers
Radiant Vengeance (At Will Standard Ranged 10 ✦ Divine, Implement, Radiant)
Target: One creature
Attack: +4 vs. Ref +1(L2)
Hit: 1d8+4 radiant damage, and Faustus gains 4 temp hp.
Bond of Retribution (At Will Standard Melee ✦ Divine, Radiant, Weapon)
Target: One creature
Attack: +6 vs. Ac +1(L2)
Hit: 2d6+4 damage. The first time an enemy other than the target hits or misses Faustus before the end of Faustus' next turn, the target takes 3 radiant damage.
Avenging Echo (Encounter Standard Melee ✦ Divine, Radiant, Weapon)
Target: One creature
Attack: +6 Vs. AC +1(L2)
Hit: 2d6+4 damage. Until the end of Faustus next turn, any enemy that ends its turn adjacent to Faustus or that hits or misses Faustus takes 8 radiant damage..
Infernal Wrath (Encounter Free Close burst 10 ✦ Fire)
Target: The triggering enemy in burst
Trigger: An enemy within 10 squares of Faustus hits him
Effect: The target takes 1d6+3 fire damage.
Oath of Enmity (Encounter Minor Close burst 10 ✦ Divine)
Target: One enemy Faustus can see in burst
Effect: When Faustus makes a melee attack against the target and the target is the only enemy adjacent to him, he makes two attack rolls and uses either result. This effect lasts until the end of the encounter or until the target drops to 0 hit points, at which point Faustus regains the use of this power.

If another effect lets Faustus roll twice and use the higher result when making an attack roll, this power has no effect on that attack. If an effect forces Faustus to roll twice and use the lower result when making an attack roll, this power has no effect on that attack either.

If an effect lets you re-roll an attack roll and you rolled twice because of this power, you re-roll both dice.
Channel Divinity: Abjure Undead (Encounter Standard Close burst 5 ✦ Divine, Implement, Radiant)
Target: One undead creature in burst
Attack: +4 vs. Will +1(L2)
Hit: 3d10+4 radiant damage, and the target is pulled 5 squares. The target is also immobilized until the end of Faustus's next turn.
Miss: Half damage, and the target is pulled one square.
Special: A character may only use one Channel Divinity power per encounter, regardless of how many they know.
Channel Divinity: Divine Guidance (Encounter Immediate Interrupt Close burst 10 ✦ Divine)
Target: The triggering ally
Trigger: An ally within 10 squares of Faustus makes an attack roll against his oath of enmity target.
Effect: The target makes a second attack roll and uses either result.
Special: A character may only use one Channel Divinity power per encounter, regardless of how many they know.
Aspect of Might (Daily Standard Melee ✦ Divine, Weapon)
Target: One creature
Attack: +6 vs. AC +1(L2)
Hit: 6d6+4.
Effect: Until the end of the encounter, Faustus gains a +5 power bonus to Athletics checks, a +2 power bonus to speed, and a +2 power bonus to the damage rolls of melee attacks.
Resonant Escape (Encounter Immediate Reaction ✦ Divine, Teleportation)
Target: Personal
Trigger: An enemy hits or misses you with a melee attack
Effect: You teleport 3 squares



Fluff[]

Background[]

Faustus has no memory of his childhood. His earliest memories are of being awakened naked by a pelting rainstorm with no memory of how he got there or where he came from. His Tiefling appearance leads him to believe that he was, perhaps, spawned in the hells. He struggles to overcome his devilish heritage, ordinarily, but when he is angry or under great stress, his eyes still glow like blazing coals and he is truly a terror to behold. Due to both his memory of waking naked in the rain, and because of his physical makeup, Faustus does not like the water very much. He is not afraid of it, that would be beneath him, but he is prone to seasickness until he gets his 'sea legs,' eventually.

Faustus is also very fatalistic in his outlook because of who and what he is. This attitude led him to the worship of Lauto, because to Faustus, death will be something of a release from the nightmare of his life. His great affinity for Lauto compelled his choice of profession, Avenger, because he sought to serve Lauto as much as as well as he was able, but, let's face it -- he's no priest. Entering the priesthood was his first goal, but it was quickly determined that Faustus was singularly ill-suited for such a profession. His Priestly Counselors re-directed Faustus's religious inclinations into pursuing the profession of Avenger, which agrees most admirably with Faustus's personality.


For PHB2 Background Traits for Tieflings, Faustus is plagued by Infernal Nightmares.

Appearance and personality[]

Age: 63
Gender: Male
Height: 6' 2"( 191? cm)
Weight: 200 lb.(85? kg)
Alignment: Unaligned
Personality: Faustus is fairly reserved, for a Tiefling. More to come later....
Physical Description: Standing 6 feet, 2 inches tall, Faustus is lean yet powerfully built, weighing a bit over 200 pounds. His skin is reddish brown in color, except for the tip (last 6 inches) of his thick tail, which is black. His eyes are red and his head is adorned with dark gray ram-like horns. He wears simple trousers and shirts, but he always wears a black jacket over his shirts that has a great many studs of steel sewn down the length of both sleeves and the back.

Hooks: Faustus never met his parents. He was discovered as a foundling near a village, and taken in by the local temple. The priest, one Marticus, more of less adopted him, and gave him the name 'Faustus' due to his devil-like appearance. Faustus wanted to follow in the footsteps of his 'father' the priest, but was wholly unsuited to clerical pursuits. Instead, he found his calling as an Avenger, this being the closest thing to being a cleric that he could stomach. Faustus has a great curiosity about his biological parents, and wishes to seek them out if he has the opportunity. He is not looking for a 'family reunion' at all, but has a burning desire to vent all of his anger upon them for deserting him.

Hooks: Faustus also wants to know where he came from and why he is the way he is. He is also very curious about exactly who his "extraplanar" parent (or other close ancestor) is.

Hooks: Faustus is undecided how he will react to learning the true facts about his infernal heritage. On the one hand, he is drawn by his blood to build on and exceed the 'accomplishments' of his parents. On the other hand, he is basically a decent sort and might feel compelled to destroy his infernal parent or parents to protect the good. This basically will depend upon how they treat him, and since they've already abandoned him, it's not looking to good for a happy reunion.

Kicker:Wz?

Math[]

Attributes[]

Attributes
AbilityCostInitialRacialLevelFinalMod
Str 2 10 0 0 10 0
Con 2 12 0 0 12 1
Dex 0 10 0 0 10 0
Int 5 14 2 0 16 3
Wis 16 18 0 0 18 4
Cha 0 10 2 0 12 1
Totals 25   9



Defenses[]

Defenses
DefenseAttribAttrib TypeClassRacialFeatFeat NameEquipEquip NameMiscMisc NameLevelTotal
Armor Class +0/+3 dex/int 3 1 Improved armor of faith 1 18
Fortitude+0/+1str/con11Improved Defenses1 14
Reflex+0/+3dex/int11 Improved Defenses1 16
Will+4/+1wis/cha11 Improved Defenses1 17



Senses and Reactions[]

Senses and Reactions
Sense/ReactionAttrib modClassClass FeatureRacialFeatFeat NameEquipEquip NameLevelOther/TrainedTotal
Initiative 0 0 0 0 0 1 0 1
Passive Insight 4 0 0 0 0 1 0 15
Passive Perception 4 0 0 0 0 0 1 5 20


Senses: Lowlight Vision

Health[]

Health
--Base ClassConPer LevelRacialFeatFeat NameEquipEquip NameOtherSurge Value BonusTotalBloodiedSurge
Hit Points 14 12 5 0 0 0 0 0 0 0 31 15 7


Surges per Day 8 (Class 7 + Con 1)


Wounds: 26 - ___ Temp HP: ___

Saving Throw Bonuses[]

None.

Basic Attacks[]

Basic Attacks
Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
Basic Melee

0

str 00002Maul013AC
Basic Ranged

0

dex00002Dagger013AC


Speed and Movement[]

Speed: 6

Powers[]

Powers Known[]

  • Tiefling
    • Infernal Wrath (PHB)
  • Avenger (PHB2)
    • Avenger's Censure (Censure of Retribution) (PHB2)
    • Abjure Undead (PHB2)
    • Divine Guidance (PHB2)
  • At-Will
    • Radiant Vengeance (PHB2)
    • Bond of Retribution (PHB2)
  • Encounter
    • Avenging Echo (PHB2)
  • Daily
    • Aspect of Might (PHB2)

Powers to Hit[]

Power To-Hit
Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
Bond of Retribution +4 Wis +2 Maul 0 0 1 7 AC
Radiant Vengeance +4 Wis +0 Implement 0 0 1 5 Reflex
Abjure Undead +4 Wis +0 Implement 0 0 1 5 Will
Avenging Echo +4 Wis +2 Maul 0 0 1 7 AC
Aspect of Might +4 Wis +2 Ac 0 0 1 7 AC


Class Features[]

Avenger

  • Defenses: +1 Fort, +1 Ref, +1 Will
  • Armor of Faith: While wearing cloth armor and not using a shield, Faustus gains a +3 bonus to AC.
  • Channel Divinity: gain the use of the Abjure Undead and Divine Guidance powers.
  • Oath of Enmity: gain the use of the Oath of Enmity power.
  • Censure of Retribution: When any enemy other than Faustus' oath of enmity target hits Faustus, Faustus gains a +3 bonus to damage rolls against Faustus' oath of enmity target until the end of Faustus' next turn. This bonus is cumulative.
  • Implement: Holy symbol

Racial Features[]

[http://ww2.wizards.com/dnd/insider/race.aspx?id=4 Tiefling ]

  • Infernal Wrath: You can use Infernal Wrath as an encounter power.
  • Bloodhunt: You gain a +1 racial bonus to attack rolls against bloodied opponents.
  • Fire Resistance: You have resist Fire 5 + one-half your level.
  • XXX: xxx.
  • Skill Bonuses: +2 Bluff, +2 Stealth
  • Ability Score Bonuses: +2 Int, +2 Cha
  • Size: Medium
  • Speed: 6
  • Vision: Low-light
  • Languages: Common, Giant

Skills and Languages[]

Languages Common, Giant


Skills
SkillTrainedAttribAttrib TypeRacialFeatFeat NameEquipEquip NameLevelTotal
Acrobatics50dex0000016
Arcana 0 3 int 0 0 0 0 0 1 4
Athletics00str0000011
Bluff01cha2200016
Diplomacy01cha0000012
Dungeoneering04wis0000015
Endurance01con0000012
Heal04wis0000015
History03int0000014
Insight04wis0000015
Intimidate01cha0000012
Nature04wis0000015
Perception54wis00000110
Religion53int0000019
Stealth50dex2000018
Streetwise01cha0000012
Thievery00dex0000011



Feats[]

  • Improved Armor of Faith.
  • Improved Defenses

Regional Benefits[]

Background: Infernal Nightmares (+2 to Bluff)

Equipment[]

Item Cost Weight Notes
Cloth Armor Free

Free at start

Maul 30gp purchased at start 12 lb
+1 Great Hunger Maul Gained Adventuring 12 lb
Holy Symbol 10gp 1 lb purchased at start
2 Daggers 02gp 2 lb purchased at start (One carried on right hip for left-hand draw, other carried in left boot.)
10 candles 01sp 0.5 lb purchased at start.
Standard Adventurer's Kit 15gp 33lbs purchased at start. Contains backpack, bedroll, flint and steel, belt pouch, 10 days trail rations, 50ft hemp rope, 2 sunrods, waterskin. Items used are crossed out.
Platinum 0pp 0lb
Gold 798gp 8 lb
Silver 09sp 0.09 lb

Total weight:49.01 lb
Carrying capacity: normal load up to 120 lb. Heavy load up to 240 lb. Drag up to 600 lb.

Wishlist[]

  • Magic Holy Symbol (As if I could keep it away from the cleric!)
  • More powerful magic maul :-)

Tracking[]

I made some minor change without logging in. My bad, sorry. - Leif[]

Changes -- Faustus needs approval for Level 2, please?[]

Adventures -- renau1g's "Kingmaker"[]





Judge Comments[]

Approval 1[]

Approved from renau1g.

Approval 2[]

Approved by Llama_Bill.

Status[]

Approved for level 1 with by renau1g & Llama_Bill.

Faustus01
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