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Summary Edit

Chaku Player Mezegis
Goliath Barbarian (unaligned) Level 2 (XP 1114)
Initiative +4
Passive Insight 11 Passive Perception 11; Senses normal
HP 40 Bloodied 20 Surge Value 10; Surges Per-Day 10
AC 18 Fortitude 17 Reflex 15 Will 14
Speed 6 Size Medium
Str 18 (+4) Dex 16 (+3) Wis 10 (+0)
Con 14 (+2) Int 8 (-1) Cha 14 (+2)
Racial Abilities Mountain Tenacity, Powerful Athlete, Stone’s Endurance
Class Features Rageblood Vigor, Barbarian Agility, Rage Strike, Rampage
Battack Basic Attack +1 Vanguard Maul +8 vs AC 2d6+7 damage
Branged Ranged Basic Attack Handaxe +7 vs AC 1d6+4 damage
Feats Toughness, Goliath Greatweapon Prowess
Skills Athletic +11, Endurance +7, Insight +1, Nature +4, Perception +1, Intimidate +8
Languages Common, Dwarven
Rituals None
Powers
Howling Strike (At Will Standard Melee ✦ Primal, Weapon)
Requirement: You must be weilding a Two handed weapon.
Target: One creature
Attack: +8 vs. AC
Hit: 3d6+7 damage
Special: When charging, you can use this power in place of a melee basic attack. If you are raging, you can move 2 extra squares as part of the charge.
Howl of Fury (At Will Standard Melee ✦ Primal, Thunder, Weapon)
Target: One Creature
Attack: +8 vs. AC
Hit: 2d6+7 damage. You then create a Blast 3 which includes the target. Each enemy in blast other than the target, takes thunder damage equal to 2. If you are raging, the thunder damage equals 5.
Avalanche Strike (Encounter Standard Melee ✦ Primal, Weapon)
Target: One Creature
Attack: +8 vs. AC
Hit: 6d6+9 damage
Effect: Until the start of your next turn, any attacker gains a +4 bonus to attack rolls against you.
Swift Charge (Encounter Free Action ✦ Primal)
Trigger: Your attack reduces an enemy to 0 hit points
Effect: You charge an enemy.
Swift Panther Rage (Daily Standard Melee ✦ Primal, Rage, Weapon)
Target: One creature
Attack: +8 vs. AC
Hit: 6d6+7 damage
Miss: half damage
Effect: Until the end of the encounter you can shift 2 squares as a move action.
Stone’s Endurance (Encounter Minor Personal ✦ None)
Target: You
Effect: You gain Resist 5 to all damage until the end of your next turn.
Shrug It Off (Encounter Reaction Personal ✦ Primal)
Target: You
Trigger: You are affected by a condition a save can end.
Effect: You immediately make a saving throw. If you succeed, you may shift 1 square.

Fluff Edit

Background Edit

Chaku’s youth was normal for the children of the Windreaver tribe. Chaku was an apprentice to the blacksmith, and long hours in the forge served him well in all the tests of strength and endurance. As he grew into adulthood, his study of metallurgy waned as the master took on younger apprentices to train, and instead Chaku became a hunter. While most of the tribes hunters favored the traditional bow and arrow approach, Chaku was a quite skilled with a hand axe, and given his great strength, was able to fell game in one blow it took others multiple shots to bring down.

And so life passed for Chaku, he wed a lovely maiden who blessed him with 3 children. There was the occasional territorial dispute over game trails and watering holes, but nothing abnormal. That is, until the new Jarl of the Icerager dwarven clan to the north decided that their territory was too small, and brought war to Windreaver tribe.

The Icerager’s onslaught came in the night, and they begun laying waste to everything in their path. Chaku took up his maul and joined the men of the tribe in fending off the attack. His wife joined the women defending the elderly and children. The heat of battle overtook him and he raged, blasting apart men, weapons, and armor. He hewed a path straight to the back of the dwarven lines, far away from the village proper, and came back around in time to see the women over run. The dwarves had baited them. As the men rushed to the eastern side of the village to defend the initial push, the bulk of the invaders had circled around and rushed their rear. As he attempted to make his way back to his family, anger made him blind to his surroundings, and he failed to notice a few dwarves with slings whirling creep into view from his right. The first bullet brought pain and rage, the second, brought darkness.

He awoke the next day to the smell of ash and death. The village was burned and it’s people slaughtered. He found his wife, or at least her remains, wrapped protectively around the body of their youngest. Rage took him, he bashed ashen timbers and slung the remnants of their house as far as he could, but all the anger in the world couldn’t bring them back. With tears cutting streaks in his dirt and blood soaked features, he joined the few survivors in building a funeral pyre for their families and friends.

He watched their pyres burn to nothing, and watched the ashes long after. Another survivor mentioned they were heading south, away from all this death and sorrow, and asked Chaku to join them. Realizing the cold, unforgiving winds of the north wouldn’t leave him be in his grief, he agreed, and joined the remnants of a once proud village become yet another band of refugee’s making their way across the world.

Appearance and personality Edit

Age: 32
Gender: Male
Height: 7’8"
Weight: 338 lb.
Alignment: unaligned

Personality: Chaku is unusually talkative for a Goliath, hiding his pain with humor and jest. He generally tries to remain calm and controlled, as he has learned the price of unchecked rage. He retains his peoples penchant to keep score, and keeps a notched leather cord for maintaining his tally. He relishes combat as it is the one place he can forget about his sorrow. While not learned, he has a great deal of commonsense and an understanding of people.

Physical Description: Chaku is massive, even compared to other Goliaths. He has surprising few mottled patches, but those he has cover broad expanses of his body. His well worn hide armor fits like a glove, and from the nicks in his maul, it is clear he has see his fair share of combat. His watery blue eyes always seem sad as he watches those around him, ever vigilant as they flicker from person to person.

Region Edit

Surtyr - +1 Nature check and +4 to Endurance checks made to endure extreme weather conditions.

Hooks Edit

  • Hook 1: Chaku is looking for anything that will distract him from his sorrow.
  • Hook 2

Kicker Edit

Show Math Edit

Ability Scores Edit

Attributes
AbilityCostInitialRacialLevelFinalMod
Str 9 16 2 0 18 4
Con 2 12 2 0 14 2
Dex 9 16 0 0 16 3
Int 0 8 0 0 8 -1
Wis 0 10 0 0 10 0
Cha 5 14 0 0 14 2
Totals 25   10



Attacks Edit

Basic Attacks
Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
Basic Melee

4

str 3+1 Vanguard Maul18AC
Basic Ranged

4

str2Handaxe17AC


Defenses Edit

Defenses
DefenseAttribAttrib TypeClassRacialFeatFeat NameEquipEquip NameMiscMisc NameLevelTotal
Armor Class +3/-1 dex/int 1 3 Hide Armor 1 18
Fortitude+4/+2str/con21 17
Reflex+3/-1dex/int1 1 15
Will+0/+2wis/cha1 1 14


Saving Throw Bonuses none

Senses and Reactions Edit

Senses and Reactions
Sense/ReactionAttrib modClassClass FeatureRacialFeatFeat NameEquipEquip NameLevelOther/TrainedTotal
Initiative 3 0 0 0 0 0 0 0 1 0 4
Passive Insight 0 0 0 0 0 0 0 0 1 0 11
Passive Perception 0 0 0 0 0 0 0 0 1 0 11


Health Edit

Health
--Base ClassConPer LevelRacialFeatFeat NameEquipEquip NameOtherSurge Value BonusTotalBloodiedSurge
Hit Points 15 14 6 0 5 Toughness 0 0 40 20 10


Surges per Day 10 (Class 8 + Con 2)

Speed and Movement Edit

Speed: 6 (Race 6 - Equipment 0)

Racial Features Edit

[Goliath]

  • Stone’s Endurance Encounter Power
  • Mountain Tenacity
  • Powerful Athlete
  • +1 Will
  • +2 to Strength and Constitution
  • Size: Medium
  • Speed: 6
  • Vision: Normal
  • Languages: Common + Dwarven

Class Features Edit

[Barbarian]

  • +2 Fort
  • Barbarian Agility
  • Rageblood Vigor- Swift Charge Encounter Power
  • Rage Strike
  • Rampage

Feats Edit

  • Toughness: +5 HP per tier. [1st level]
  • Goliath Great Weapon Prowess: +2 damage with Greatweapons. [2nd level]

Skills and Languages Edit

Languages Common, Dwarven


Skills
SkillTrainedAttribAttrib TypeRacialFeatFeat NameEquipEquip NameLevelTotal
Acrobatics3dex-113
Arcana -1 int 1 0
Athletics54str2-1111
Bluff2cha13
Diplomacy2cha13
Dungeoneering0wis11
Endurance52con-117
Heal0wis11
History-1int10
Insight0wis11
Intimidate52cha18
Nature0wis21Surtyr regional bonus14
Perception0wis11
Religion-1int10
Stealth3dex-113
Streetwise2cha13
Thievery3dex-113



Powers Edit

Powers KnownEdit

  • Barbarian
  • At-Will - 1st Level
    • [Howling Strike]
    • [Howl of Fury]
  • Encounter - 1st Level
    • [Avalanche Strike]
    • [Stone’s Endurance]
    • [Swift Charge]
  • Daily - 1st Level
    • [Bloodhunt Rage]
  • Utility – 2nd Level
    • [Shrug it Off]

Powers to Hit Edit

Power To-Hit
Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
[Howling Strike] +4 Str +3 +1 Vanguard Maul 0 0 +1 8 AC
[How of Fury] +4 Str +3 +1 Vanguard Maul 0 0 +1 8 AC
[Avalanche Strike] +4 Str +3 +1 Vanguard Maul 0 0 +1 8 AC
[Swift Panther Rage] +4 Str +3 +1 Vanguard Maul 0 0 +1 8 AC


Equipment Edit

Equipment Name Price Weight
+1 Vanguard Maul Awarded
Hide Armor 30gp 25lbs
Maul 30gp 12lbs
2 Handaxe 10gp 6lb
Standard Adventurer's Kit 15gp 33lbs
Tent 10gp 2lb
5 Torches 5sp
Wishlist- In order of preferance
Lvl 4: Bloodcut Hide +1
Lvl 6: Iron Armbands on Power (heroic)
Lvl 6: Horned Helm (heroic)
Lvl 2: Badge of the Berserker +1
Lvl 2: Boots of Adept Charging (heroic)
Lvl 2: Belt of Vigor


Gold remaining 4.5 (100-95.5)
Weight 101 lbs

Tracking Edit

Treasure Edit

+1 Vanguard Maul [Here]

XP Edit

+711 [here] +403 [here]

Changes Edit

Judge Comments Edit

Level 1:Edit

Approval 1 Edit

Approval from Ozymandias79

I approve of Chaku. One down. one to go

Approval 2 Edit

Approval from Mewness The only issue I found was that the blast generated by Howl of Fury was listed under Special rather than under Hit. I took the liberty of fixing this. No other problems, so I approve.

Level 2:Edit

Approval 1 Edit

Comments from Rapida:

  • On howling strike there is a requirement that you use two-handed weapons. I think there is a field on the template for that if you want to add it
  • For the power's section you can add a magical item as a power (similar how it is done here on Brenwar)
  • On the powers to hit table you've got a typo to +'s on the Avalanche Strike level column

This is minor stuff so have an approval by Rapida. You know the drill, one more to go.

Approval 2 Edit

Approval from TwoHeadsBarking:

  • Removed comments that no longer apply.

Approved.


Status Edit

Status: Approved as 2nd level character with 1114 xp by Rapida and TwoHeadsBarking.

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