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Earth Player Voda Vosa
Warforged Warden (Unaligned) Level 10 (XP 25307)
Initiative +5
Passive Insight 17 Passive Perception 22; Senses normal
HP 100 Bloodied 50 Surge Value 25; Surges Per-Day 14
AC 26 Fortitude 23 Reflex 19 Will 21
Speed 6 Size Medium
Str 20 (+5) Dex 10 (+0) Wis 15 (+2)
Con 20 (+5) Int 10 (+0) Cha 8 (-1)
Racial Abilities Living construct, Warforged resolve, Warforged mind, Warforged resilience, Unsleeping guardian
Class Features Warden's grasp, Warden's fury, Earthen strengh, Nature's wrath
Battack Basic Attack +16 vs AC for 1d10+7
Branged Ranged Basic Attack +5 for 1d4
Feats Crippling crush

Sudden roots Crushing guardian Bludgeon expertise Master at arms

Resilient focus
Skills Heal +12, History +5, Arcana +5, Endurance +15, Bluff +4, Intimidate +4, Acrobatics +5, Diplomacy +4, Dungeoneering +7, Insight +7, Nature +12, Perception +12, Religion +5, Stealth +5, Streetwise +4, Thievery +5, Athletics +11
Languages Common
Powers
https://docs.google.com/spreadsheet/ccc?key=0AkGZsYIgn79wdGNiTjlFd0pIbTctOU41MlAxaDVqaEE&hl=en_US#gid=0
[sblock=Earth]Initiative +5

Passive Insight 17 Passive Perception 22; Senses normal HP 100 Bloodied 50 Surge Value 25; Surges Per-Day 14 AC 26 Fortitude 23 Reflex 19 Will 21

Speed 6 Size Medium
Opportunity accions vs marked enemies:
-Warden Fury (At Will Inmediate interrupt Melee ✦ Primal Weapon)

Target: Triggering creature Trigger: An enemy marked by Earth makes an attack that does not include him as a target

Attack: +16 vs Fort, 1d10 + 7 damage, and the target grants combat advantage to Earth and his allies until the end of Earth's next turn, and it's slowed..
-Warden's Grasp (At Will Inmediate interrupt Melee ✦ Primal Weapon)

Target: Triggering creature Trigger: An enemy marked by Earth that is within 5 squares of him makes an attack that does not include him as a target

Hit: Earth slides the target 1 square. The target is slowed and cannot shift until the end of its turn.
Other important variables:
-Attacks vs Slowed or immovilized enemies: +4 damage.
-Enemies hit by opportunity attacks are slowed.
-Critical hits knock targets prone.[/sblock]
Warden Fury (At Will Inmediate interrupt Melee ✦ Primal Weapon)
Target: Triggering creature
Trigger: An enemy marked by you makes an attack that does not include you as a target
Attack: +16 vs Fort
Hit: 1d10 + 7 damage, and the target grants combat advantage to you and your allies until the end of your next turn.
Warden's Grasp (At Will Inmediate interrupt Melee ✦ Primal Weapon)
Target: Triggering creature
Trigger: An enemy marked by you that is within 5 squares of you makes an attack that does not include you as a target
Hit: You slide the target 1 square. The target is slowed and cannot shift until the end of its turn.
Weight of Earth (At Will Standard Melee ✦ Primal Weapon)
Target: 1 creature
Attack: +16 vs AC
Hit: 1d10+12 damage and the target is slowed until the end of your next turn.
Strength of Stone (At will Standard 1 creature ✦ Primal)
Target: Each creature in burst
Attack: +16 vs AC
Hit: 1d10+7 dmg and you gain 5 temporary hit points
Roots of Stone (Encounter Standard Burst 1 ✦ Primal, Weapon, Zone)
Target: Each enemy in burst
Attack: +16 vs AC
Hit: 1d10+7 dmg The target is knocked prone when it leaves the zone.
Effect: The burst creates a zone of rippling earth that lasts until the end of your next turn. Make the following attack.
Special: Earthstrength: The target also takes 5 (CON) dmg when it leaves the zone.
Earthgrasp Strike (Encounter Standard Ranged 10 ✦ Arcane, Implement ; Varies)
Target: One Creature
Attack: +16 vs. AC
Hit: 1d10+7 dmg and you knock the target prone. The first time the target stands up before the end of your next turn, it takes 1d10 + 5(STR) damage.
Special: Earthstrength: The target can't stand up until the end of your next turn, and the first time it stands up before the end of the encounter, it takes 1d10 + 5(STR) damage.


Earth Gift (Encounter Standard Melee ✦ Healing, Primal, Weapon)
Target: One creature
Attack: +16 vs. AC
Hit: 2d10+7 damage, and you regain 10(5 base+ 5 CON) hit points.
Form of Mountain's Thunder (Daily Minor Personal ✦ Lightning, Polymorph, Primal, Thunder)
Effect: You assume the guardian form of mountain's thunder until the end of the encounter. While you arein this form, you gain resist 3 to all damage and a +1 bonus to AC. Once per round when you hit an enemy with a melee attack, each enemy marked by you takes 5 (STR) thunder damage. Once during this encounter, you can use the Form of Mountain's Thunder Attack power while you are in this form.
Form of Mountain's Thunder Attack (Encounter Standard Burst 1 ✦ Lightning, Polymorph, Primal, Thunder, Weapon)
Target: Each enemy in burst
Attack: +16 vs. AC
Hit: 1d10+9 dmg thunder damage, and you knock the target prone.
Miss: Half damage.
Effect: Each enemy marked by you takes 5 (STR) lightning damage.
Wellspring Strike (Daily Standard Close Burst 2 ✦ Healing, Primal, Weapon)
Target: Each enemy in blast
Attack: +16 vs. Reflex
Hit: 1d10+7 damage, and ongoing 5 damage (save ends).
Miss: Half damage.
Effect: Until the end of the encounter, you gain regeneration 5 while bloodied. At the start of each of your turns, you can forgo regaining the 5 hit points to allow a bloodied ally adjacent to you to regain them instead.
Warforged resolve (Encounter minor )
Effect: You gain 10 temporary hit points (3 base + 4 level/2 + 3 components) and can make a saving throw against one effect on you that deals ongoing damage. If you are bloodied, you also regain 7 hit points (3 base + + 4 level/2)
Endure Pain (Daily Inmediate interrupt Personal )
Trigger: You are hit and dealt damage
Effect: Until the end of your next turn, you gain resistance to all damage equal to 5 + 5(CON).
Wrathful Mastery (Daily Inmediate interrupt Personal )
Trigger: You are hit and dealt damage
Effect: You take extra damage from the triggering attack equal to one-half your level. The next time you attack any enemy marked by you before the end of the encounter, you gain a +5 (CON) bonus to the attack roll and the damage roll.
Variable resistance (Daily Free Personal )
Trigger: You take Acid, Cold, Fire, Lightning, or Thunder damage
Effect: Gain resist 5 against that damage type until the end of the encounter..
Erthstride (Encounter Move Personal )
Effect: You teleport 5(CON) squares.
Form of Paradise bounty (Daily Minor Personal ✦ Polymorph, Primal, Healing)
Effect: You assume the guardian form of mountain's thunder until the end of the encounter. While you arein this form, you gain resist 3 to all damage and a +1 bonus to AC. Once per round when you hit an enemy with a meYou assume the guardian form of Paradise bounty until the end of the encounter. While you are in this form, you gain resist 5 to necrotic damage and a +2 bonus to Fortitude. Whenever Earth spends a healing surge, each ally within 2 regains 5 hp. Once during this encounter, you can use the Form of Paradise bounty Attack power while you are in this form.
Form of Paradise Bounty Attack (Encounter Standard Melee ✦ healing, Polymorph, Primal, Weapon)
Target: 1 creature
Attack: +16 vs. AC
Hit: 1d10+14 damage, and the target is dazed and slowed (save ends both)
Miss: Half damage and the target is dazed and slowed ueont
Bloodcut Hide Armor +1 (Daily Minor Personal )
Effect: While you are bloodied, use this armor to gain resist 10 to all damage until the end of your next turn.
Special: Eats up a healing surge
Keeper's shield (Daily Immeadiate reaction )
Effect: You take up the attack provoked by one of your allies by using ranged or area attacks
Breach bracers (Daily Free )
Effect: Use this power when you hit with a melee attack. The target of the attack gains vulnerable 5 against the next attack that hits it before the end of your next turn
Spiked soles (Encounter Free )
Effect: When you are hit by a power that forces movement, you ignore the movement and are slowed until the start of yor next turn.
Special: +5 to Climb
Ogre power gauntlets (Daily Minor )
Effect: gain +2 dmg rolls until the end of the encounter in melee attacks
Properties: plus 1 to athletics and strenght ability checks
Command Circlet (At will Free )
Special: Telepathy 20
Disk of energy resistance +2 (Daily immediate interrupt Yourself )
Effect: If attacked and dealt elemental damage, get resistance 5 against that damage type until the end of the encounter

Character sheet is in this spreadsheet:

https://docs.google.com/spreadsheet/ccc?key=0AkGZsYIgn79wdGNiTjlFd0pIbTctOU41MlAxaDVqaEE&hl=en#gid=0

Judge Approval[]

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