Summary[]
Sunblade (At Will Free - ✦ Radiant) | Item |
Target: Self | |
Effect: All damage dealt by this weapon is radiant damage. Another free action returns the damage to normal. |
Direct the Strike (At Will Standard Ranged 5 ✦ Martial) | Warlord Attack 1 |
Target: One ally | |
Effect: The target makes a basic attack as a free action against an enemy of your choice that you can see and is within 10 squares of you. |
Intuitive Strike (At Will Standard Melee weapon ✦ Martial, Weapon) | Warlord Attack 1 |
Target: One creature | |
Attack: +17 vs. Will | |
Hit: 1d8+6 damage. Flanking allies gain an extra +2 to hit. |
Inspiring Word (Encounter Minor Close burst 10 ✦ Martial, Healing) | Warlord Feature |
Target: You or one ally in burst | |
Effect: The target can spend a healing surge and regain an additional 4d6+4 hit points. You can also forgo 1d6 healing to grant the target a saving throw. | |
Special: You can use this power thrice per encounter, but only once per round. |
Rousing Words (Encounter Minor Close burst 5 ✦ Martial, Healing) | Warlord Utility 6 |
Target: You or one ally in burst | |
Effect: The target can spend two healing surges. |
Blink Away (Encounter Immediate Reaction ✦ Arcane, Teleportation) | Iliyanbruen Guardian Utility 2 |
Target: Personal | |
Trigger: An enemy ends its turn adjacent to you. | |
Effect: You teleport up to 2 squares. |
Feystep (Encounter Minor Pesonal ✦ Teleportation) | Racial Power |
Target: Self | |
Effect: Teleport up to 5 squares. You can take one adjacent ally with you. That ally teleports to a square adjacent to your destination. |
Chilling Cloud (Encounter Standard Area burst 1 within 10 squares ✦ Arcane, Cold, Evocation, Implement) | Wizard Attack 1 |
Target: Each enemy in burst | |
Attack: +9 vs. Fortitude | |
Hit: 4 damage. | |
Effect: Until the end of your next turn, any enemy in the power’s area takes a -2 penalty to attack rolls. |
Battlefront Shift (Encounter No action Close Burst 3 ✦ Martial) | Warlord Feature |
Target: You or one ally in burst. | |
Trigger: You roll initiative. | |
Effect: The target shifts half his or her speed. |
Warlord’s Favor (Encounter Standard Melee weapon ✦ Martial, Weapon) | Warlord Attack 1 |
Target: One creature | |
Attack: +17 vs. AC | |
Hit: 2d8 + 11. One ally within 5 squares of you gains a +5 power bonus to his/her attack rolls against the target until the end of your next turn. |
Steel Monsoon (Encounter Standard Melee weapon ✦ Martial, Weapon) | Warlord Attack 3 |
Target: One creature | |
Attack: +17 vs. AC | |
Hit: 2d8 + 11. 4 allies within 5 squares of him can shift 1 square. |
Lion's Roar (Encounter Standard Melee weapon ✦ Martial, Weapon) | Warlord Attack 7 |
Target: One creature | |
Attack: +17 vs. AC | |
Hit: 2d8 + 11. You or one ally within 5 squares of you can spend a healing surge. |
Fey Step Assault (Encounter Standard Melee weapon ✦ Martial, Weapon) | Spiral Tactican Attack 11 |
Target: One creature | |
Attack: +17 vs. Reflex | |
Hit: 2d8 + 11. | |
Effect: If you used fey step to move adjacent to the target during this turn, you gain combat advantage for this attack and it deals 1[W] extra damage. |
Sunblade (Daily Standard Close burst 1 ✦ Radiant) | Item Power |
Target: Enemies in Burst | |
Attack: +13 vs. Reflex | |
Hit: 1d8 radiant damage. |
Dwarven Armor (Daily Free Personal ✦ Healing) | Item Power |
Target: Personal | |
Effect: Regain hit points as if you had spent a healing surge. |
Calculated Assault (Daily Standard Melee weapon ✦ Martial, Reliable, Weapon) | Warlord Attack 1 |
Target: One creature | |
Attack: +17 vs. AC | |
Hit: 1d8+11 damage, and one of your allies within 5 squares of you gains a +5 power bonus to damage rolls against the target until the end of the encounter. You can transfer the bonus to another ally within 5 squares of you as a minor action. |
Stand the Fallen (Daily Standard Melee weapon ✦ Healing, Martial, Weapon) | Warlord Attack 5 |
Target: One creature | |
Attack: +17 vs. AC | |
Hit: 3d8+11 damage. | |
Effect: Each ally within 10 squares can spend a healing surge. |
Warlord's Recovery (Daily Standard close burst 5 ✦ Martial) | Warlord Attack 9 |
Target: One ally in burst | |
Effect: As a free action, the target can make an attack using an encounter attack power that he or she has already used during this encounter. Also, if you have used all your encounter attack powers, you regain the use of a warlord encounter attack power you have used during this encounter. |
Strength of Conviction (Daily Minor close burst 5 ✦ Healing, Martial) | Warlord Utility 10 |
Target: Each ally in burst | |
Effect: Each target can spend a healing surge. Until the end of the encounter, your healing powers restore the maximum number of hit points possible. |
Fluff[]
Description: Riardon is tall and looks very athletic, but he somewhat lacks the natural grace of other eladrins. His hair is silver and his eyes a vibrant blue.
Background: A bit clumsy (for a eladrin), but strong and quick-minded, Riardon joined the imperial forces at an early age. He is not the most charismaic leader, but the soldiers respected and trusted his superior tactics and his willingnes to stand with them in melee against the strongest foes. While he has some talent for arcane magic, it is rather untrained.
Hooks: Prooving his abilities to himself and to the Imperium.
Kicker: He left the imperial army after being forced to sacrifice some good soldiers for a bad tactic of his commander.
Math[]
Attributes[]
Attributes | |||||||||||
Ability | Cost | Initial | Racial | Level | Final | Mod | |||||
Str | 16 | 18 | 0 | 3 | 21 | 5 | |||||
Con | 2 | 12 | 0 | 1 | 13 | 1 | |||||
Dex | 0 | 8 | 2 | 1 | 11 | 0 | |||||
Int | 5 | 14 | 2 | 3 | 19 | 4 | |||||
Wis | 2 | 12 | 0 | 1 | 13 | 1 | |||||
Cha | 0 | 10 | 0 | 1 | 11 | 0 | |||||
Totals | 25 | 11 |
Defenses[]
Defenses | ||||||||||||
Defense | Attrib | Attrib Type | Class | Racial | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total |
Armor Class | +0/+4 | dex/int | 0 | 0 | 14 | Dwarven Wyvernscale +3, heavy shield | 6 | 30 | ||||
Fortitude | +5/+1 | str/con | 1 | 0 | 2 | Improved Defenses | 2 | Amulet of Life +2 | 6 | 26 | ||
Reflex | +0/+4 | dex/int | 0 | 0 | 2 | Improved Defenses | 4 | heavy shield, Amulet of Life +2 | 6 | 26 | ||
Will | +1/+0 | wis/cha | 1 | 1 | 2 | Improved Defenses | 2 | Amulet of Life +2 | 6 | 23 |
Saving Throw Bonuses +5 vs. Charms
Hit Points[]
Health | |||||||||||||
-- | Base Class | Con | Per Level | Racial | Feat | Feat Name | Equip | Equip Name | Other | Surge Value Bonus | Total | Bloodied | Surge |
Hit Points | 12 | 13 | 5 | 0 | 10 | 0 | 0 | 90 | 45 | 22 |
Surges per Day 9 (Class 7 + Con 1 + Feat 1)
Senses and Reactions[]
Senses and Reactions | |||||||||||
Sense/Reaction | Attrib mod | Class | Class Feature | Racial | Feat | Feat Name | Equip | Equip Name | Level | Other/Trained | Total |
Initiative | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0 | 6 | |
Passive Insight | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0 | 17 |
Passive Perception | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 5 | 22 |
Attacks[]
Basic[]
Basic Attacks | |||||||||||||
Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total | vs? |
Basic Melee |
5 | str | 2 | Versatile Expertise (Heavy Blade) | 5 | Sunblade Long Sword +2 | 6 | 18 | AC | ||||
Basic Ranged |
5 | str | 2 | Versatile Expertise (Spear) | 3 | Javelin +1 | 6 | 16 | AC |
Powers[]
Power To-Hit | |||||||||||||
Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total | vs? |
Intuitive Strike | 5 | Str | 2 | Versatile Expertise (Longsword) | 5 | Sunblade Long Sword +2 | 0 | 0 | 6 | 18 | Will | ||
Chilling Cloud | 4 | Int | 0 | 0 | 6 | 10 | Fortitude | ||||||
Steel Monsoon | 5 | Str | 2 | Versatile Expertise (Longsword) | 5 | Sunblade Long Sword +2 | 0 | 0 | 6 | 18 | AC | ||
Calculated assault | 5 | Str | 2 | Versatile Expertise (Longsword) | 5 | Sunblade Long Sword +2 | 0 | 0 | 6 | 18 | AC | ||
Stand the Fallen | 5 | Str | 2 | Versatile Expertise (Longsword) | 5 | Sunblade Enhancement +2 | 0 | 0 | 6 | 18 | AC | ||
Sunblade Burst | 5 | Str | 2 | Versatile Expertise (Longsword) | 2 | Sunblade Enhancement +2 | 0 | 0 | 6 | 15 | Reflex | ||
Lion's Roar | 5 | Str | 2 | Versatile Expertise (Longsword) | 5 | Sunblade Enhancement +2 | 0 | 0 | 6 | 18 | AC | ||
Fey Step Assault | 5 | Str | 2 | Versatile Expertise (Longsword) | 5 | Sunblade Enhancement +2 | 0 | 0 | 6 | 18 | Reflex |
Class Features[]
Battlefront Leader, Commanding Presence (Tactical Presence), Inspiring word
Theme (Iliyanbruen Guardian) Features[]
1: When you use fey step, you can take one adjacent ally with you. That ally teleports to a square adjacent to your destination.
5: You gain a +2 power bonus to History checks and Nature checks.
10: You can use fey step as a minor action.
Paragon Path Features[]
Second Step (11th level): When you spend an action point to take an extra action, you regain the use of your fey step racial power if you have used it during this encounter.
Spiral Timing (11th level): When you and your allies roll initiative, you can allow one ally you can see to reroll with a +4 bonus. The ally must use the new result.
Racial Features[]
Eladrin Education (Perception), Eladrin Weapon Proficiency, Eladrin Will, Fey Origin, Trance, Feystep
Skills[]
Languages Common, Elven
Skills | ||||||||||
Skill | Trained | Attrib | Attrib Type | Racial | Feat | Feat Name | Equip | Equip Name | Level | Total |
Acrobatics | 0 | dex | -2 | Check penality | 6 | 4 | ||||
Arcana | 5 | 4 | int | 2 | 6 | 17 | ||||
Athletics | 5 | 5 | str | -2 | Check penality | 6 | 14 | |||
Bluff | 0 | cha | 6 | 6 | ||||||
Diplomacy | 5 | 0 | cha | 2 | Region: Imperium | 6 | 13 | |||
Dungeoneering | 1 | wis | 6 | 7 | ||||||
Endurance | 1 | con | +1 | Check penality, Dwarven Armor +3 | 6 | 8 | ||||
Heal | 5 | 1 | wis | 6 | 12 | |||||
History | 5 | 4 | int | 2 | 2 | Theme | 6 | 19 | ||
Insight | 1 | wis | 6 | 7 | ||||||
Intimidate | 0 | cha | 6 | 6 | ||||||
Nature | 1 | wis | 2 | Theme | 6 | 9 | ||||
Perception | 5 | 1 | wis | 6 | 12 | |||||
Religion | 4 | int | 6 | 10 | ||||||
Stealth | 0 | dex | -2 | Check penality | 6 | 4 | ||||
Streetwise | 0 | cha | 6 | 6 | ||||||
Thievery | 0 | dex | -2 | Check penality | 6 | 4 |
Feats[]
Arcane Initiate, Armored Warlord, Tactical Inspiration, Master of Arms, Eladrin Soldier, Saving Inspiration, Fight On, Toughness
Regional Benefits[]
<Diplomacy+2>
Equipment[]
Equipment Name | Price | Weight |
---|---|---|
Cloak of the Walking Wounded +1 | 840gp | 10 lb. |
Amulet of Life +1 | 1,000 | - lb. |
Iron Armbands of Power (lev 6) | 1,800 | - lb. |
Eladrin Chain armor +1 | 680 | 40 lb. |
Dwarven Wyvernscalearmor +3 | 13,000 | 45 lb. |
Sunblade Longsword +2 | 4,200 | 4 lb. |
Dagger | 1 | 1 lb. |
Magic Javelin +1 | 360 | 2 lb. |
Heavy Shield | 10gp | 15lbs |
Standard Adventurer's Kit | 15gp | 33lbs |
3 Healing Potion | 150gp | 0lbs |
Siberys Shard of Radiance | 680gp | 0lbs |
Coins | 870 gp | 0lbs |
Total | 23,606 gp | 150 lb. |
Normal load: 190 lb.
Amulet of Life +2, Gloves of the Healer
Tracking[]
Treasure[]
- Starting Gold: 14 gp
- Initial amount was 100 gp.
- Spent 86 gp in character creation.
- The Sibylline Idol (Judge covaithe)
- Gold: 332 gp + 1 healing potion instead of 50 gold.
- Longsword Sunblade +1
- Sylvan Hide +1
- Hey! That's Not Wayne's Basement! (DM: H.M.Gimlord, Judge: Ozymandias79)
- Gold: 178 gp
- Cloak of the Walking Wounded +1 Level 4
- lost one healing potion
- buying 3 healing potions for 150 gp
- selling standard hide and longsword for 9 gp
- Land Ho! FWBTHW (DM:H.M.Gimlord,Judge:Ozymandias79)
- Gold: 254 gp
- Land Ho! 2 (DM: H.M.Gimlord, Judge: Ozymandias79)
- Gold: 525 gp
- Land Ho! 3 (DM: H.M.Gimlord, Judge: Ozymandias79)
- Gold: 233 gp
- Land Ho! 3 (DM: H.M.Gimlord, Judge: Ozymandias79)
- various items and 862 gold. Confirmation and details are here: here
- Land Ho! 3 (DM: H.M.Gimlord, Judge: Ozymandias79)
- Treasure: Dwarven Wyvernscalemal +3 (lev 12)
- Traded 700 gp and a Sylvan Hide +1 for a Magic Javelin +1 and eladrin chainmail +1 (here and following posts):
http://www.enworld.org/forum/5281559-post707.html
- Bought a Siberys Shard of Radiance (heroic) for 680 gp.
- Land Ho! 3 (DM: H.M.Gimlord, Judge: Ozymandias79)
- various items and 12,222 gold. Confirmation and details are here: here
- Land Ho! 3 (DM: H.M.Gimlord, Judge: Ozymandias79)
- 3,134 gp time gold and a Helm of Battle (lev 10)
XP[]
- The Sibylline Idol (Judge covaithe)
- 1849 XP
- Time: Sept 9 - Oct 9 = 1 month = 104 xp ea.
- 2nd level major quest = 125 ea.
- 2nd level puzzle = 125 ea.
- First adventure half = cannot find link, but total is confirmed by Judge covaithe
- 1849 XP
- Hey! That's Not Wayne's Basement! (DM: H.M.Gimlord, Judge: Ozymandias79)
- 1168 XP
- total XP and time XP confirmed by judge in above post
- 1168 XP
- Land Ho!FWBTHW (DM:H.M.Gimlord,Judge:Ozymandias79)
- 785 XP
- total XP and time XP confirmed by judge in above post
- 785 XP
- Land Ho! 2(DM:H.M.Gimlord,Judge:Ozymandias79)
- 2985 XP
- total XP and time XP confirmed by judge in above post
- 2985 XP
- Land Ho! 3(DM:H.M.Gimlord,Judge:Ozymandias79)
- 566 XP
- total XP and time XP confirmed by judge in above post
- 566 XP
- Land Ho! 4(DM:H.M.Gimlord,Judge:Ozymandias79)
- 2039 XP
- total XP and time XP confirmed by judge in above post
- 2039 XP
- Land Ho! 5(DM:H.M.Gimlord,Judge:Ozymandias79)
- 4364 XP
- total XP and time XP confirmed by judge in above post
- 4364 XP
- Land Ho! 6(DM:H.M.Gimlord,Judge:Ozymandias79)
- 5017 XP
- total XP and time XP confirmed by judge in above post
- 5017 XP
- Land Ho! 7(DM:H.M.Gimlord,Judge:Ozymandias79)
- 9,919 XP
- total XP and time XP confirmed by judge in above post
- 9,919 XP
- Land Ho! 7(DM:H.M.Gimlord,Judge:Ozymandias79)
- 5,800 XP
- time XP confirmed by judge in above post
- 5,800 XP
Changes[]
- Changed feat gained wizard pore scorched burst to cold cloud (2nd level overhaul).
- Changed at-wills Viper's Strike and Wolf Pack Tactics to Commander's Strike and Opening Shove.
- Retrained Lead the Attack to Calculated Assault.
- Added the Toughness feat as well as the utility power, Aid the Injured.
- Added Steel Monsoon Power and Cloak of the Walking Wounded Level 4 item
- Retrained Commander's Strike to Directing Strike. Added level bonuses. Added Tactical Inspiration feat. Added +1 to Str and Int
- Retrained Aid the Injured to Arcane Mutterings. Added Stand the Fallen daily power.
- Retrained Combat to Battlefront Leader
- Retrained Toughness to Armored warlord. Added Lion's Roar encounter power. Added Improved Defenses Feat
- Added Warlord's Favor Daily power.
Judge Comments[]
Approval 1[]
Approved by covaithe
Approval from --renau1g
Approval 2[]
Approval from Dunamin
(In addition to Cov's points): 1. Please include Class Features and Racial Features in the math section.
2. Math > Skills. Armor check penalty has not been included in any skills (remember to apply it both in math and summary).
3. Math > Feat. Added Arcane Initiate.
4. Equipment. Calculated and noted total weight of gear and normal load carrying capacity.
5. Summary > Skills > Diplomacy. Corrected from +5 to +7.
Level 2[]
Approval 1[]
Approval from --renau1g
- Removed comments that no longer apply
Approved
Approval 2[]
Approval from --Ozymandias79
- Approved
Level 3[]
Approval 1[]
Approved by H.M.Gimlord
BTW: I see you've discovered the value of healing potions ;).
Approval 2[]
- Summary
- You may want to include any skill that has your Armor Penalty of -1 so that you don't forget to include this in skill checks. Skills not already listed that are effected by this are Endurance, Stealth, and Thievery.
This is very minor, so you have 1 approval from Kalidrev
Level 4[]
Approval 1[]
Approved for Level 4 by H.M.Gimlord
Approval 2[]
Approved for Level 4 by Ozymandias79
Level 5[]
Approval 1[]
Comments from renau1g:
- Missing Free Expertise feat at level 5
Approval 2[]
Level 9[]
Approval 1[]
Approved by Karlowitch
Problems
- Equipment - Misspelled Syberis. It should be Siberys.
- PowerOrigin needs to be added to all power templates
- Athletics in Summary is incorrect, it should be 12.
- Thievery in Summary is incorrect, it should be 2.
- Stealth in Summary is incorrect, it should be 2.
- Warlord's Favor Encounter Power - The bonus to ally is +5 to his/hers attack until the end of your next turn.
- Steel Monsoon Encounter Power - number of allies should be +4 and not +3.
- Calculated Assault - Power bonus to damage rolls should be +5.
- Chilling Cloud Encounter Power missing "Evocation" Keyword
- Calculated remaining gold to be 2257, but I am guessing some of the items not mentioned in treasure will be a part of that amount. Take a look below.
- Tracking and Equipment - There are several items I am confused about:
- What happen to your Sylvan Hyde +1? Are you still carrying it? Please make a reference.
- Can't find any reference to Eladrin Chain Armor +1 in treasure. Please make a reference.
- Can't find any reference to Javelin +1 in treasure? Please make a reference.
- Can't find any reference to Syberis Shard of Radiance in treasure? Please make a reference.
- You have several items of the same type. If you are not selling them, please make some kind of reference which items you are currently wearing.
Approval 2[]
Corrections based on Karlowitch's review have been made, I see no other errors.
Approved by WEContact
Status[]
Riardon has 2 approvals and is fully approved for level 1
Riardon has 2 approvals and is fully approved for level 2
Riardon has 2 approvals and is fully approved for level 3
Riardon has 2 approvals and is fully approved for level 4