Summary[]
Jinx Shot (At Will Standard Ranged 20/40 ✦ Arcane, Weapon) | |
Target: One creature | |
Attack: +8 vs. AC | |
Hit: 1d10+5 damage; The first time the target misses with an attack before the end of your next turn, it falls prone. |
Vicious Mockery (At Will Standard Ranged 10 ✦ Arcane, Charm, Implement, Psychic) | |
Target: One Creature | |
Attack: +6 VS Will | |
Hit: 1d6+5 psychic; The target takes a -2 penalty to attack rolls until the end of your next turn. |
Bastion of Mental Clarity (Encounter Immediate Interrupt Close Burst 5 ✦ None) | |
Target: You and Each Ally in Burst | |
Trigger: An enemy hits or misses you with an attack against your will | |
Effect: Each target gains +4 power bonus to Will until the end of your next turn. |
Moment of Escape (Encounter Move Ranged 10 ✦ Arcane) | |
Target: One Ally | |
Effect: Jynxx slide the target 4 squares. |
Majestic Word (Encounter Minor Close burst 5 ✦ Arcane, Healing) | |
Target: You or one ally in burst | |
Effect: The target can spend a healing surge, regain 5 additional hitpoints and gain 5 temporary hit. You also slide the target 1 square. | |
Special: You can use this power twice per encounter, but only once per round. |
Words of Friendship (Encounter Minor Personal ✦ Arcane, Charm) | |
Effect: You gain +5 power bonus to the next Diplomacy check you make before the end of your next turn. |
Focused Sound (Encounter Standard Ranged 10 ✦ Arcane, Implement, Thunder) | |
Target: One Creature | |
Attack: +6 vs. Reflex | |
Hit: 1d10+5 thunder damage. Until the end of your next turn, any attack against the target can score a critial hit on a roll of 18-20. |
Stirring Shout (Daily Standard Ranged 10 ✦ Arcane, Healing, Implement, Psychic) | |
Target: One Creature | |
Attack: +6 vs. Will | |
Hit: 2d6+5 psychic damage | |
Effect: Until the end of the encounter, whenever an ally hits the target, that ally regains +5 hit points. |
Lightning Longbow +1 (At Will Free Self ✦ Lightning) | Lightning |
Target: One Creature | |
Effect: All damage dealt by this weapon is lightning damage. Another free action returns the damage to normal. |
Lightning Longbow +1 (Daily, Free, Magic Item ✦ Lightning) | Lightning |
Target: Self | |
Effect: Use this power when you hit with this weapon. The target and each enemy within 2 squares of the target take 1d6 damage. |
Chain mail of Sacrifice +1 (At Will Minor Ranged 10 ✦ Armor) | Magic Item |
Target: One Creature | |
Effect: Use this power when you are adjacent to an ally who is subject to an effect a save can end. The ally is no longer affected, and you now have the effect. You cannot make a saving throw against this effect until the end of your next turn. |
Chain mail of Sacrifice +1 (Daily Minor ✦ Healing) | Magic Item |
Target: Self | |
Effect: Spend a healing surge. One ally within 5 squares of you regains hit points as though he or she spent a healing surge. |
Bracers of Respite (Daily Free Self ✦ Healing) | Magic Item |
Effect: Use this power when an ally adjacent to you regains hit points. You or one ally adjacent to you regains 1d8 hit points. |
Fluff[]
Background[]
Born of noble birth, Jynxx was your typical spoiled brat. He was the only child, and his mother treated him as such. He could vividly remember his first prank (which he pulled at the age of 6), which involved a dead toad, a sandwich, and one really bad bite.
Jynxx spent most of his childhood playing mind games with servants. He always knew when to stop and when to flee. Constantly in trouble, he decided to leave home at the age of 16. He spent his 17th birthday on the road, entertaining people at taverns and talking his way onto some caravans.
The caravan he was riding with swung into the next town, and Jynxx was happy to see a new crowd.
Appearance and personality[]
Age: 17
Gender: Male
Height: 5'11"
Weight: 157 lb.
Alignment: unaligned
Personality: Jynnx is is a light-hearted prankster. He is rarely serious, and even more rarely does his grin leave his face.
Physical Description: Jynnx is a small, somewhat gangly male. He dresses richer than he should for a traveler, and is often seen with his bow in one hand and his lute in the other. A wide brimmed, plummed hat is his most distinguishing characteristic.
Region[]
Hooks[]
- Jynxx has at least one sister, although he does not speak of any siblings.
Show Math[]
Ability Scores[]
Attributes Ability Cost Initial Racial Level Final Mod Str 2 10 0 0 10 0 Con 2 12 0 0 12 1 Dex 0 10 0 0 10 0 Int 0 10 0 0 10 0 Wis 5 14 2 0 16 3 Cha 16 18 2 0 20 5 Totals 25 9
Attacks[]
Basic Attacks Attack Type Attrib Attrib Type Class Class Feature Feat Feat Name Equip Equip Name Misc Misc Name Level Total vs? Basic Melee 0
str 0 0 0 0 0 Unarmed 0 1 1 AC Basic Ranged 0
dex 0 0 0 0 2 Longbow 0 1 3 AC
Defenses[]
Defenses Defense Attrib Attrib Type Class Racial Feat Feat Name Equip Equip Name Misc Misc Name Level Total Armor Class +0/+0 dex/int 0 0 0 0 6 Chainmail 0 0 1 17 Fortitude +0/+1 str/con 0 0 0 0 0 0 0 0 1 12 Reflex +0/+0 dex/int 1 0 0 0 0 0 0 0 1 12 Will +3/+5 wis/cha 1 0 0 0 0 0 0 0 1 17
Saving Throw Bonuses none
Senses and Reactions[]
Senses and Reactions Sense/Reaction Attrib mod Class Class Feature Racial Feat Feat Name Equip Equip Name Level Other/Trained Total Initiative 0 0 0 0 0 0 0 0 1 0 1 Passive Insight 3 0 0 2 2 Noble Background 0 0 1 5 23 Passive Perception 3 0 0 2 0 0 0 0 1 5 21
Health[]
Health -- Base Class Con Per Level Racial Feat Feat Name Equip Equip Name Other Surge Value Bonus Total Bloodied Surge Hit Points 12 12 5 0 0 0 0 0 0 0 29 14 7
Surges per Day 8 (Class 7 + Con 1)
Speed and Movement[]
Speed: 5 (Race 6 - Equipment 1)
Racial Features[]
- Skill Bonuses: +2 Insight, +2 Perception
- Bastion of Mental Clarity
- Dual Soul
- Telepathy 5
- +2 Charisma, +2 Wisdom
- Size: Medium
- Speed: 6
- Vision: Normal
- Languages: Common
Class Features[]
- +1 Reflex, +1 Will
- Bardic Training
- Bardic Virtue
- Majestic Word
- Multiclass Versatility
- Skill Versatility
- Song of Rest
- Words of Friendship
Feats[]
- Skill Training (Nature) [1st level]
- Improved Majestic Word [2nd level]
Skills and Languages[]
Languages Common, Telepathy 5
Skills Skill Trained Attrib Attrib Type Racial Feat Feat Name Equip Equip Name Level Total Acrobatics 1 0 dex 0 0 0 -1 Chainmail 1 1 Arcana 5 0 int 0 0 0 0 0 1 6 Athletics 1 0 str 0 0 0 -1 Chainmail 1 1 Bluff 5 5 cha 0 0 0 0 0 1 11 Diplomacy 5 5 cha 0 0 0 0 0 1 11 Dungeoneering 1 3 wis 0 0 0 0 0 1 5 Endurance 1 1 con 0 0 0 -1 Chainmail 1 2 Heal 1 3 wis 0 0 0 0 0 1 5 History 1 0 int 0 0 0 0 0 1 2 Insight 5 3 wis 2 2 Noble Background 0 0 1 13 Intimidate 1 5 cha 0 0 0 0 0 1 7 Nature 5 3 wis 0 0 0 0 0 1 9 Perception 5 3 wis 2 0 0 0 0 1 11 Religion 1 0 int 0 0 0 0 0 1 2 Stealth 1 0 dex 0 0 0 -1 Chainmail 1 1 Streetwise 1 5 cha 0 0 0 0 0 1 7 Thievery 1 0 dex 0 0 0 -1 Chainmail 1 1
Background Benefit[]
Background: Occupation - Noble (+2 to Insight)
Powers[]
Powers Known[]
- At-Will - 1st Level
Encounter - 1st Level
Daily - 1st Level
Utililty - 2nd Level
Powers to Hit[]
Power To-Hit Attack Type Attrib Attrib Type Class Class Feature Feat Feat Name Equip Equip Name Misc Misc Name Level Total vs? Jinx Shot +5 Cha +2 Longbow 0 0 1 8 AC Vicious Mockery +5 Cha +0 Implement 0 0 1 6 Will Focused Sound +5 Cha +0 Implement 0 0 1 6 Will Stirring Shout +5 Cha +0 Implement 0 0 1 6 Will
Equipment[]
Equipment Name Price Weight Chain mail of Sacrifice +1 40lbs Bracers of Respite 520gp Lightning Longbow +1 1000gp 3lbs Lute 12gp 2lb Standard Adventurer's Kit 15gp 33lbs Ritual Book 0gp 3lbs Arrows (30) 1 gp 3lbs
Jynxx's Wish List[]
This list displays the preferred item.
By Category- Weapon:
- Armor : -
- Waist : -
- Head : Gem of Colloquy (level 2)
- Neck : -
- Hands : -
- Arms : -
- Feet : -
- Other : Bag of Holding (level 5),
Gold remaining 324 Weight 84 lbs
Tracking[]
Treasure[]
Chain mail of Sacrifice +1 from Food for the Gods
1,844 gp from Food for the Gods
XP[]
1830 from Food for the Gods (DM: Ryryguy)
Changes[]
Add another feat, Utility Power, updated skills.
Judge Comments[]
Level 1[]
Approval 1[]
Approval from Ozymandias79
I approve
Approval 2[]
Approved by JoeNotCharles
- 30 arrows costs 1 gp and weighs 3 lb (but you had the right gold remaining and weight totals, so I guess this was a typo in the chart?)
- Your defenses in the summary don't match the math section.
- Majestic Word is a burst, not a blast.
- Jinx Shot was missing the range (20/40 with a longbow).
- Vicious Mockery was missing the "psychic" damage type.
- It's "Stirring Shout", not "Stirring Sound" (in the summary only).
These are all minor, so I just fixed them. Approved.
Level 2[]
Approval 1[]
Approval from ScorpiusRisk
- One of your starting rituals has to have Bard as a prerequisite.
Approval 2[]
Approval from renau1g
- looks good
Status[]
Approved for level 2 with 1114 xp by ScorpiusRisk and renau1g.