Summary[]
Chameleon mask / Mind trick (Encounter Free action ✦ Arcane) | Wizard Utility |
Target: Personal | |
Trigger: Kurt makes a Stealth check | |
Effect: Kurt makes an Arcana check instead, using that result to determine the outcome of the Stealth check I'm not the man you're looking for |
Ghost sound / Hallucinatory sounds (At will Standard Ranged 10 ✦ Arcane, Illusion) | Wizard utility |
Target: One object or unoccupied square | |
Effect: Kurt causes a mass hallucination of sounds coming from an area. The sounds can be as quiet as a whisper or as loud as a yelling or fighting creature. |
Spook (Encounter Standard Personal ✦ Arcane, Nethermancy, Shadow) | Wizard utility |
Trigger: Kurt would make an Intimidate check | |
Effect: Kurt makes an Arcana check instead, using that result to determine the outcome of the Intimidate check |
Magic Missile / Mighty Headache (At Will Standard Ranged 20 ✦ Arcane, Evocation, Force, Implement) | Wizard attack 1 |
Target: One creature | |
Effect: 6 Force (psychic?) damage. Kurt can use this power as a ranged basic attack |
Hypnotism (At Will Standard Ranged 10 ✦ Arcane, Charm, Enchantment, Implement) | Wizard attack 1 |
Target: One enemy | |
Attack: +6 Vs Will | |
Hit: The target suffers a -2 penalty to hit Kurt until the end of the target’s next turn, and he can choose one of the following effects: • The target uses a free action to make a melee basic attack against a creature of Max’s choice, with a +4 power bonus to the attack roll. |
Beguiling Strands (At Will Standard Close Blast 5 ✦ Arcane, Charm, Enchantment, Implement, Psychic) | Wizard attack 1. |
Target: Each enemy in the blast | |
Attack: +6 Vs Will | |
Hit: The targets suffer a -2 penalty to hit Kurt until the end of the target’s next turn, take 4 psychic damage and are pushed 6 squares. |
Phantom cage (At Will Standard Ranged 10 ✦ Arcane, Illusion, Implement, Psychic) | Wizard attack 1, human bonus |
Target: One creature | |
Attack: +6 Vs Will | |
Hit: 1d8+4 psychic damage, and if moves before the end of Kurt’s next turn it takes 4 psychic damage. |
Grasping Shadows (Encounter Standard action Burst 1 within 10 squares ✦ Arcane, Illusion, Implement, Psychic) | Wizard attack 1 |
Target: Each creature in burst | |
Attack: +6 Vs Will | |
Hit: 1d8+4 psychic damage and target is Slowed. | |
Effect: Hypnotic waves linger in the designated area and continue until the end of Kurt’s next turn. Any creature that enters the area take 5 psychic damage and is Slowed until the end of it’s next turn |
Charm of Misplaced Wrath (Encounter Standard Ranged 10 ✦ Arcane, Charm, Enchantment, Implement) | Wizard attack 1 |
Target: One enemy | |
Attack: +6 Vs Will | |
Hit: Kurt slides the target up to 6 squares. The target is then dazed until the end of Kurt's next turn and suffer a -2 penalty to hit Kurt until the end of the target’s next turn | |
Effect: The target makes a basic attack against a creature of Kurt’s choice as a free action. The basic attack gains a +2 power bonus to the damage roll. |
Hypnotic Pattern (Encounter Standard Ranged 10 ✦ Arcane, Illusion, Implement) | Wizard attack 3 |
Effect: Kurt causes an hallucination of trippy colors and lights in an unoccupied square within range that lasts until the end of his next turn. Kurt can use the Hypnotic Pattern Attack power, using the pattern’s square as the origin square. Hypnotic Pattern Attack |
Maze of mirrors (Encounter Standard Burst 1 within 10 squares ✦ Arcane, Illusion, Implement) | Wizard attack 3 |
Target: Each creature in the burst | |
Attack: +6 Vs Will | |
Hit: The target is Immobilized and takes a -4 penalty to attack rolls | |
Miss: The target is Slowed until the end of Kurt’s next turn |
Phantom Chasm (Daily Standard Burst 1 within 10 squares ✦ Arcane, Illusion, Implement, Psychic, Zone) | Wizard Attack 1 |
Target: Each enemy in burst | |
Attack: +6 Vs Will | |
Hit: 2d6+4 psychic damage and the target falls prone. The target is also Immobilized until the end of its next turn | |
Miss: Half damage, and the target falls prone | |
Effect: The burst creates a zone of lingering hypnotic energy that lasts until the end of the encounter. Any enemy that enters the zone falls prone. |
Horrid Wispers (Daily Standard Burst 1 within 10 squares ✦ Arcane, Illusion, Implement, Psychic) | Wizard Attack 1 |
Target: Each enemy in burst | |
Attack: +6 Vs Will | |
Hit: 1d6+4 psychic damage and the target is Slowed and takes a -2 penalty to attack rolls (save ends both) | |
Miss: The target is Slowed and takes a -2 penalty to attack rolls until the end of Kurt's next turn | |
Aftereffect: Kurt knocks the target prone |
Glib tongue (Encounter Minor Personal ✦ Arcane) | Wizard Utility 2 |
Effect: Kurt gains a +5 power bonus to Diplomacy checks and Charm attacks until the end of his next turn |
Instant Friends (Daily Standard Ranged 10 ✦ Arcane, Charm, Enchantment) | Wizard Utility 2 |
Effect: The target makes a saving throw. The saving throw has a +5 bonus if the target is the same level as Kurt or a higher level. It takes a -5 penalty if the target is a lower level than Kurt or does not have a level.
If the saving throw succeeds, this power has no effect. The target is aware that Kurt used this power on it if it is the same level as him or a higher level. Otherwise, it does not know Kurt used this power. On a failed saving throw, the target treats Kurt as a trusted friend for 1d4 hours. It truthfully answers all questions he asks and aids him in any way it can as long as doing so does not risk its life or property. While the target is under this effect, Kurt gains a +5 power bonus to Bluff checks against it. This effect ends if Kurt or any of his allies attack the target or any of its allies. Afterward, the target doesn't remember that Max used this power on it. |
Majestic Word (Daily Minor action Close Burst 5 ✦ Arcane, Healing) | Bard multiclass |
Target: You or one ally in burst | |
Effect: The target can spend a healing surge and regain 1d6+3 additional hit points. Kurt also slides the target 1 square. |
Dirty deed (Encounter Move Melee 1 ✦ Martial) | Disgraced Noble utility |
Target: One creature granting combat advantage to Kurt | |
Attack: +7 Vs Ref | |
Hit: The target falls prone | |
Effect: One ally adjacent to the target can make a melee basic attack as a free action |